That would be correct
For me one of the standouts was the githyanki war. (Not that the rescue wasn't fantastic.) We brung the smack and we laid it down. It was a really powerful feeling in both battles. Even though it wasn't as huge for me personally as it was for the AE-spell spellcasters, it was a real show of force for us. There are others, of course.
So it was an... interesting Barakus game. We learned several things and saw several unique things:
1. For a rogue, it's not only more effective to club your party members to unconsciousness rather than fight enemy, it's also more fun.
2. A player says "Yay! I'm at -1 hp!" and meant it (See #1 - if I add in the words "Vampire" and "domination", it all suddenly becomes more clear.)
3. Sorcerers really do get a whole lot of spells
4. Evo finally hit something with an Acid Arrow
5. My rogue actually *made* a fort save
6. Archers have a good time with DR now
7. Crapping your pants is a free action