Wizardru's Story Hour (updated 11/21)

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We all teased him. “Go on. Try it. Whatcha scared of? Ya big sissy! Turn him. I dare you!” And so on.


And got to use one of our quasi-in-house lines: "I'll give you a Nickel" :D


EDIT: And geez, Zad, you go through the trouble of fixing it all in post, as it were, and then shatter the illusion in 10 minutes? Yikes. ;-)
 
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Damn, and more of my pets bite the early dust! I hope that you get the chance to see them again in a more beneficial terrain for them; they're weren't really made for cramped dungeon battles. On the other hand, it sounds like a few of my other, more powerful creations might have a place in the next adventure. :]

So, this might be a stupid question, but what did you guys do to the new-fuzzy Hihoca? I can imagine Bolo might try keeping them as pets, and now PvP's evil kittie is coming to mind!

Err, never mind that last question. I just read the posts last page and realized what they meant. :)
 
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Oh, and two more things. First, it's been a while. What was the paladin and sorceress thing about? Second, and on that note, I remember way back when you wrote up a quick description of the major NPCS. I would like to petition you, if you have the time for it, to post an updated version of it. I'm afraid I'm starting to lose track of the characters again.
 

Ahhh, glad to see it before I bail for the Burn! :D

Next year, y'all should go out there. Allegedly, Frukathka is going to. Join us! [/Palpatine]
 

Re: the drow-things

Yeah they didn't enjoy a good time in their brief life. I'm not sure how much the terrain was the issue per se. Both groups were in a fairly equal state of "hurried preparation" and in that case, fortune usually favors our party. The failed fort saves on the polymorph were very helpful but not what I'd call "pivotal". It would have just cost time more than resources had they made the save. I'm not sure what their hit points were like but most of them seemed to be 1-2 round distractions except the spellcaster who seemed to have the most capacity for impact. We never got much of a sense of their abilities beyond the dim-door type thing and the concealment ability that ended up doing them almost no good at all.

Re: the sorceress/paladin

Cast your mind back back back to our heroes first adventure. (Yeah I know, nobody remembers it. Didn't expect anyone to.) In the Sunless Citadel there was the Gulthias Tree. The tree had "consumed", warped, and subsequently disgorged two members of the first adventuring party: Sharwyn and Sir Bradford. Shatterspike was Sir Bradford's sword in fact. The two were somewhat returned to normal but never fully healed from their experience inside the tree. I decided they were feeling much better now.

Re: the NPC's

Sure, I can try to do that. Don't feel bad though - I think it's hard even for some of the players to keep track of all the NPCs.

EDIT: I can't find the original NPC directory so I don't have a starting point. If anyone knows where it's posted, tell me.

Re-edit: I'm not sure I ever really did it. Oh and the question of "what happened to the puppy/kitten?" We hand waved it. They had retained their intelligence though, so yes, we probably killed them.
 
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Well, I could elaborate on the Hihoca, but I'm not sure if Dru plans on using them again, so I'll refrain until I hear from him. I will agree that the lack of preparation definately changed things. It looks like at least 2 of the Hihoca were high-level casters, and those tend to be in trouble at high levels unless they get their couple dozen magical defenses up.

I did a quick skim of your Story Hour, and I see how you missed it: the only official NPC update was post #27! Eep! Not sure how much that'll help at this point. There are a few other explanatory posts that might help, though. #65 explained the binders initially. #81 listed the various gods and cosmic powers the party met to date. #203 discussed the world at large and the party in particular. Finally, #235 was the list of Lying Liars the party encountered. I hope that helps you a bit.

Oh, and I'd like to answer the question I asked earlier; what was my favorite game of yours? I'd have to go for the Divine Wrath (Egg of Coot) adventure. The marionettes were simultaneously horrifying and required ingenious planning to defeat them without resorting to killing innocents. Plus, I'm a bit of a technology-phile, so the magic/machinery juxtaposition was really cool.
 

I suspect I never really created it - it was something I intended to do but never got to it. Easily solved.

My favorite... hm... tough one. Flight of arrows was very moving from a story standpoint for me personally. The githyanki war was a great feeling of power. The Lich Queen's Beloved was an excellent overall adventure.
 


The Cast of Characters of Wizardru’s Story Hour
(a.k.a. The Savage Sword of Meepo!)


This listing is for significant NPC’s in the campaign world. The characters are extensively discussed elsewhere but at times it’s very handy to have a way to figure out who’s who. This is not an exhaustive listing of everyone the party has ever seen or fought, but is instead confined to key figures and those that have had more significant roles in story lines.



Acererack
An ancient demi-lich who’s mind is so brilliant it now wanders the planes. It was holding one of the theerparts and the party negotiated for it. One of the other key figures notable for not having lied to the party.

Agner
A druid in the Land of Black Ice.

Ali ben Yala
One of the Djinn princes imprisoned in a binder (the ninth binder)

Alwyn
A planetar in Pelor’s service, and something of a personal angel to Dravot

Aran’gel
Initially encountered as the Warder of Highfolk, it was later learned that he was an Arcane Archer and the second Prince of Celene. He has instructed Kayleigh in the ways of their craft and there is a romantic relationship between them. Aran’gel has since returned to Celene and resumed some of his Princely duties.

Ariadne
Lord Gelban’s daughter and half dragon. She has a fondness for the group and Kayleigh in particular.

Aris
Aran’gel’s familiar, a hawk.

Ashardalon
A great wyrm and red dragon, he refused to accept death and attempted to prolong himself beyond his years – something sinful to all of dragonkind. His heart was removed when he was defeated by Dydd, his daughter (a halfling). The heart took on a career of its own. Ashardalon was last known to be in the Durance Vile, a demi-plane controlled by the red dragons.

Bellamy
Dravot’s instructor in the church of Pelor and head of the church in Hexpools. Currently a ghost, having been killed during a red dragon attack.

Bellaq
Druid who tended the Gulthias Tree in the Sunless Citadel. He was killed by the party.

Binders
There are nine binders each representing one of the keys to magic and typed to one spell type (conjuration, transmutation, etc.) These artifacts each imprison a Djinn prince and were created during the Sule and Bakluni empire era, in part by the ShadowTaker. The party has destroyed several of the binders, freeing the Princes within.

Brazen, The
Head of the brass dragons and friend of the party.

Brontal
A blacksmith who became involved in machinations of beings of great power.

Burning Skin, The
A member of the old Grey Guild and was involved in some way with the ShadowTaker

Chance
One of the three Avatars of Ralishaz, freed from imprisonment on the Astral by the party.

Chavram
Dravot’s grandfather, turned into an animus by the Overking. He retained his free will however. He has been scheming for years but his exact goals have been something of a mystery. He has done a fair job of avoiding being the most important thing the party had to do next, and hence has proceeded largely unopposed by the group. He was responsible for the downfall of the giant’s rule in the western Flaness and for revolution and upheaval in the Underdark.

Cheat
One of the three Avatars of Ralishaz, freed from imprisonment on the Astral by the party.

Concordant, The
A mage working within the guild. He’s a skilled enchanter of items and tinkerer.

Crescent
Aethramyr’s riding wolf

Diamond Prince
The only surviving Shadow Prince left. There were formerly several, but the Shadow King has usurped or destroyed the others.

Dirgah
A giant and sorcerer, he is a figure in the mage’s guild (initially the Grey Guild in Greyhawk, then reformed under Scorch after the guild’s destruction)

Dormantd
Lord Gelban’s half titan son.

Drawmij
One of the Circle of Eight, he was encountered by the group early in their career but not since.

Dreamer Prime, The
She is the leader of the cult of the Dreamer on the Lendore Isles

Ebonclaw
Nightscale’s brother. Deceased.

Egg of Coot, The
Once a gnome, he was twisted in bizarre ways over years by demonic forces. When encountered by the party, he was a tyrant over the people in the Lands of Black Ice where a large isometril harvesting operation was underway. Deceased.

Ember
Scorch’s sister

Flinch
Scorch’s familiar, a toad

Fraz Erb Lu, Demon Prince of Deception
Name pretty much says it all. He and the party have interacted in various ways over the years. He is suspected of much, but little is proven.

Fuvex a.k.a. Mortimer Fuvex-vex-vex
Fuvex contacted the party after their assault on Ru’un Khazai, offering to act as a broker. He resides in Sigil and was involved in the purchasing of a contraband item when the Lady of Pain found out and swept all proximate parties (guilty or not) into a maze. The party and Fuvex worked their way out and they have continued a trading arrangement ever since. Mortimer has made quite a profit from this arrangement and has acted as an agent to dispose of several hard-to-liquidate items.

Gamble
One of the three Avatars of Ralishaz, freed from imprisonment on the Astral by the party.

Gerrin
Dravot’s younger brother.

Gulthias
A vampire who by some means created or was responsible for the Gulthias Tree seen in the Sunless Citadel. He was lurking in Nightfang Spire during the party’s failed assault. His plant horrors have been seen at varying points during the story. Gulthias himself had never been encountered until very recently. (Although a plant copy had been destroyed at the Great Map.) The party’s first actual encounter with Gulthias was in the Tomb of Acererack, and it would be the last, since Gulthias did not survive it.

Haldrin
Paladin encountered in the adventures in the Land of Black Ice.

Hammer
A copper dragon, brother to Tongs and Anvil. He is skilled in the forging of things and lives in the Glitterhame now that the party has restored it to its former glory. Speaks with a Scottish accent – think Sean Connery.

Heart of Ashardalon
The disembodied heart of Ashardalon. It was worshipped by Gulthias and contained in Nightfang Spire until it was leveled. It went missing for years until the party discovered it in the crypt of Acererack. Pelor used Dravot as his vessel and destroyed the Heart.

Infernus
A red dragon great wyrm, analogous to Lord Gelban.

Isometril
A metal with unusual properties.

Jonathan
The “Mage” of the “Valley of the Mage”. The Mage has always been named Jonathan.

Judges
The collective body of celestials that serve Ralishaz ejecting outsiders from the Prime.

Kalten
Dravot’s brother, turned into an animus.

Kargoth
We’re not really sure what he is, outside of a powerful servant of Orcus.

Karloth
A githyanki rebel who took over the fortress of Ru’un Khazai and hid it in an astral storm until the party killed him. The fortress was built on the sleeping god Ralishaz and upon releasing his avatars, Ralishaz was awakened.

Lord Gelban a.k.a. The Gilden
Lord Gelban was the original patron of the party. He was a wealthy merchant in Greyhawk. He is also a gold dragon, and the leader of a council of metallic dragons. He has gone from patron to partner over the years and, when captured by the chromatics, was rescued by the party.

Marcus
A druid of some power. The party encountered him early in their career but it turned out it wasn’t actually Marcus but someone impersonating him. Marcus reappeared later after the collapse of the druidic order and became the Grand Druid, winning the contest among the leading druids.

Meepo
Kobold rescued from the Sunless Citadel. He’s was a wimpering cowardly thing, but he knew a good thing when he saw it and latched on to the party paladin (Aethramyr/Jozan). He has since done quite a bit and is the de-facto governor of Kobold Country.

Melf a.k.a. Prince Melf Brightflame
Eldest son of the Queen of Celene and Aran’gel’s brother, he is the heir apparent, although he has little desire to rule.

Meltorannan
A celestial formerly in Pelor’s service who revolted with others to serve what he believed was the greater good. He now serves Ralishaz as one of the Judges.

Mordenkainen
One of the Circle of Eight, he was encountered by the group early in their career but not since. During one attempt to contact him, he was rude, and as the party has grown in power they have questioned whether he is a true player in world affairs.

Nasir a.k.a. The Cupric
The head of the copper dragons and acted in human form as Lord Gelban’s secretary.

Nightscale
A black dragon residing in the Glitterhame (Forge of Fury). Decesased.

Olidamarra
Diety encountered by the group under Castle Greyhawk and then on other occasions later. During the first encounter, some sort of link was created with Kayleigh and Olidamarra has an interest in her, or perhaps simply uses her as a vehicle.

Onselven
Senior advisor to the Queen of Celene.

Paravandr
A gold dragon. During Lord Gelban’s capture, he lead the council and the gold dragons, until he was forcibly ousted upon Lord Gelban’s return.

Parsalan
An elven battle priest of Corellean – used as a vehicle for story telling and not a character of note.

Platinar, The
A silver dragon, and can be considered the “second in command” of the Silvers.

Prestwick
Head of Pelor’s church in Greyhawk, and a church elder.

Primals, The
There are several primals, each representing some (aptly) primal force. The disease primal is known to be under Brindinford, and the water primal in Kalstrand. If released, a Primal would wreak untold destruction on the plane.

Prince Sumez ben Taal
Djinn prince who occupied one of the binders. The first freed by the party, and a known liar.

Queen of Celene
Her Majesty is rarely referenced by name. She rules Celene, and is therefore due Kayleigh’s allegiance. She is an interesting personality and controls one of the major binders – the divination binder. Kayleigh has easy access to her and the Queen respects Kayleigh’s opinion.

Ralishaz
Old Sule god of chance, he eventually escaped his prison and then became a major diety of the prime to help enforce some level of order with regard to extra-planar visitors. Formed a link with Valanthe during the first encounter under Castle Greyhawk.

Rasha
Kayleigh’s familiar, a cat

Ravenna
Rackhir’s wife, who was impersonated by a demon, imprisoned in the Land of Black Ice, and freed by the party.

Red Lord, The
A figure in the Scarlet Brotherhood. The party has suspected his involvement in various things but never faced him. He was believed at one point to be holding a theerpart.

Roget (a.k.a. Bubba the Bebbilith)
Dravot’s eldest brother, who was killed some years before the story began. He returned during one adventure but it was later learned it was a demon in disguise. This bebbilith was also the same creature who impersonated Ravenna, Rackhir’s wife.

Sebastian
Dravot’s half-brother, he appeared in several adventures until he was killed by the party while in pursuit of a binder.

Seltan the Fellsoul
A blackguard encountered by the group in Brindinford then years later again as an assassin sent to kill them.

Shadow King, The
Little is known directly about the Shadow King except he is a force of power on the Shadow Plane. The party eventually learned that he is in fact a shadow of Therizdun.

ShadowTaker, The
An ancient lich (worm that walks, technically) who had manipulated events on the Prime for centuries. His network of spies and dominated pawns infected every power center in the plane. Destroyed by the party.

Silverring, The
A great wyrm silver dragon, the oldest living dragon. Over the years he has had to rest more and more.

Slerotin
A crony of Zinkman’s – this being is supposedly the same being as Johnathan and Scorch.

Solostarn, The Celenean
A Leshay, who has an interest in the protection of Celene and the Champions.

Steffania
Dravot’s younger sister

Taen the Clearcutt
An evil druid responsible for the destruction of Aethramyr’s village and an assault on the World Tree.

Tatterdemelion, The
Refers to both an individual and a type of undead created by the followers of Wee Jas. (The individual is the first of that kind.) A small squad of them assisted the party in their assault of the underwater conference Chavram was holding.

The Owl
This gnome was leading a resistance group in the Land of Black Ice fighting the Egg of Coot. When the Egg was destroyed by the party, she became the leader of that community. She is one of the very few NPC’s in the campaign who have never lied to the party.

Theerpart
There are three theerparts – law, chaos, and neutrality. They are artifacts of unknown power and are the three parts of the key to the prison of Therizdun. The party has slowly been seeking to use the parts to re-scramble the lock to the prison, cutting off the shadow leaking from the prison and hence destroying the Shadow King.

Thora
Dravot’s sister and administrative head of the family.

Thorkeld
The Lion of Brindinford, he is a paladin of Pelor and traditional protector of Dravot’s family. He sometimes travels with the party, but as the power of their foes has increased, Thorkeld is sometimes hard pressed to survive.

Tongs
Sister to Hammer and Anvil, a copper dragon. Took Kayleigh and Aethramyr to rescue Aran’gel in Flight of Arrows.

Venn
A human wizard who was in the Land of Black Ice and partially insane. Venn’s sanity has gone through various levels over time. He has been the carrier for a theerpart for a time and he was also a vessel for Ralishaz prior to his ascension to a god of the Prime.

Verilunda
One of Valanthe’s companion shadows and Aethramyr’s aunt.

Vitaesis
A crystal-like element that has several colors with different alignment-driven properties.

Zara
son of the Caliph of Ekbir, he is a paladin of Pelor and hunter of the dead. Was cursed for a long time such that he and his sister Zira shared the same form – she in the daytime, he in the night.

Zinkman ad Zol
A nutjob. Zinkman was Emperor of the Sule and arguably insane then. He was banished to the Far Realms for centuries (does time matter there?) and was returned to the Prime by the party at the Silverring’s request. Slerotin was a cohort of his and had many clones. Scorch is one of these clones, placed in “foster care” by Zinkman.

Zira
Daughter of the Caliph of Ekbir, she is a paladin of Pelor. Was cursed for a long time such that she and her brother Zara shared the same form – she in the daytime, he in the night. Currently engaged to Dravot.
 

Wow, that was fast! I appreciate your effort; that should be very helpful. I might have to go over it to see if there's anyone missing or that I would like more information, but it looks pretty complete. The only name that comes to name so far is the Khrel Hr’dad.

It's pretty amusing to me the way the Circle of Eight is so margianalized in your campaign. They sort of jumped from "awe-inspiring heroes" to "don't even get invited to the meetings" somewhere mid-campaign. I actually half-expected them to have been wiped out in the Githyanki Incursion at this point. :)
 

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