Simulacrum
First Post
Hmm I think playing mosters is fine with SOME of them.
playing spellcasters is not a good idea with high level ECL creatures.
The Rakshasa is an expetion wich works out good, but still you aint going to be very powerful as caster, but hey you have got SR 28 or something like that.....
The thing I have a big gripe about are the OVERblown ECLS some creaturs have like the Doppelganger. Can you believe they made the Doppelganger LA 4, with 4 levels of Monstous humanoid?
Thats insane, espially when you compare them with other LA/ECL 4 creatures/templates.
A good solution would be to say that certain monster that are very good at magic should get at least half their hit die or their ecl/la as additional spellcaster levels.
Lets take the Ogre mage for example. He is something like LA 7 and has 5 hit die or so wich make him ECL 12.
As Fighters Ogre magi will do pretty good due to their great strenght and constitution, even tho they lack BAb they can do have a good deal of extraordenary attackforms and defenses (regeneration)
But as spellcaster they would suck the big one.
Why not say that those creatures get a SCAB (spellcaster class advancement bonus) equal to half their LA or HD (or both)?
This needed to be tested, but I think it would work out good while ruling it over my ruleslawyer/balance thumb.
playing spellcasters is not a good idea with high level ECL creatures.
The Rakshasa is an expetion wich works out good, but still you aint going to be very powerful as caster, but hey you have got SR 28 or something like that.....
The thing I have a big gripe about are the OVERblown ECLS some creaturs have like the Doppelganger. Can you believe they made the Doppelganger LA 4, with 4 levels of Monstous humanoid?
Thats insane, espially when you compare them with other LA/ECL 4 creatures/templates.
A good solution would be to say that certain monster that are very good at magic should get at least half their hit die or their ecl/la as additional spellcaster levels.
Lets take the Ogre mage for example. He is something like LA 7 and has 5 hit die or so wich make him ECL 12.
As Fighters Ogre magi will do pretty good due to their great strenght and constitution, even tho they lack BAb they can do have a good deal of extraordenary attackforms and defenses (regeneration)
But as spellcaster they would suck the big one.
Why not say that those creatures get a SCAB (spellcaster class advancement bonus) equal to half their LA or HD (or both)?
This needed to be tested, but I think it would work out good while ruling it over my ruleslawyer/balance thumb.