wedgeski
Adventurer
I think, like it or not, this is where RPG's are these days. If a person says, "I want to play a valiant leader, a man who inspires his friends to even greater acts of heroism", then clearly the Warlord is a good class option. But the word "Warlord" might imply something about the character's background that doesn't necessarily ring true to the player."Explain that class is not really a job or a personality, but rather a set of game abilities."
Nooooooooooooooooooo!!!!!!!!!!
I haven't read the article yet, but I do have experience of this kind of situation. When faced with a new player, I do *not* start with a list of the classes available, I ask them what kind of adventurer they see themselves as. Then find a class to fit, and call it what you like, really.
This makes me think of those early 4E threads where folks would say, "4E doesn't give me what I want because I can't play a lightly-armoured Fighter who finesses his enemies instead of clubbing them. There's no build option for that!" The problem was not that 4E didn't provide them with what they wanted out of the box (it probably did), but that the players in question were too invested in the "Fighter" class and weren't prepared to see beyond it.