Dungeoneer
First Post
I'm pretty sure that in your rush to defend CharOp you completely missed the point of my post.
Yes, boo and a pox on people who examine the math in a math-driven game! How dare they pretend to be rainbow elves in a different hilariously nerdy fashion then I do!
Ironically, you're pretty much 100% wrong about everything here. CO isn't at all about "uber-solo-stars with DPS," which makes me think you've never actually been there. Hell, one of the most popular guides is one on how to make a cleric who literally never deals a single point of damage. So far, everything regarding Essentials has been viewed as how they contribute to a team, and why warlords are a really bad choice to go with Essentials classes. Go to most pages and you'll see questions asked on what a good leader for group x might be, or how to build a character based around a concept or different types of mechanics the person likes.
But hey, someone who's completely and utterly ignorant about something, trying to badmouth it, and just making himself look rather foolish? Never seen that on the 4e forums before ;p
I don't really agree that the CO people "don't get" various aspects of the game. I'd suggest reading some of the CO threads. A lot of the traffic there centers on "how do I do this theme and still have decent DPR/AC/NADS/etc." Obviously it is a forum ABOUT optimization, so you pretty much expect that the posts involve that in some fashion. 2 years ago you'd have pretty much seen endless threads detailing how to make a ranger that could do 300 DPR or whatever, but that phase pretty much ended long ago. Everyone knows the rules and basically what you can do and all the tricks. These days it is mostly "does feat X break things" or more general character building questions.