Wizards Hires Erin Roberts as Game Designer for D&D

Roberts created the Godsbreath setting for Journeys from the Radiant Citadel.
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Wizards of the Coast has made another D&D game designer - this time tapping Erin Roberts, creator of the Godsbreath setting seen in Journeys from the Radiant Citadel. Roberts announced the hire on social media over the weekend. Similar to the hires of James Haeck and Leon Barillaro, Roberts is an established TTRPG designer. In addition to her credits at Wizards of the Coast, she's also worked for Paizo and Haunted Table. Her Godsbreath campaign setting has appeared in two different D&D anthologies, first appearing in Journeys from the Radiant Citadel.

Wizards has restocked its group of designers over the last year, following the departure of Jeremy Crawford and Chris Perkins. This is the third designer hired over the past couple of months, alongside the aforementioned Haeck and Barillaro. Additionally, Wizards promoted Justice Ramin Armin as the Director of Game Design.

While the D&D design team has put out a steady stream of Unearthed Arcana releases, no announcements of 2026 D&D products have been made as of yet.
 

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Im no fan of Radiant Citadel especially when Sigil is right there
This feels like saying Chicago is redundant when New York City is right there.

They're two planar cities, but very different otherwise. (More different than Chicago and New York are, for sure, although it would be great to hear what Sigil-style and Radiant Citadel-style pizza are like.)
 

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Sigil-style pizza is round but has a hole in the middle of it. Radiant Citadel-style pizza just has an entire pepperoni stabbed through the center of it, perpendicular to the pie. :D
You joke, but as a native New Yorker running a planescape game I play up the local stereotypes of New Yorkers for Cagers... and so the running joke in my game is that people in Sigil treat the Radiant Citadel the way we New Yorkers pejoratively dump on the New Jersey suburbs. The Radiant Citadel is a nice, clean place for mediocre people who couldn't "hack it" in a "real" city... and the food sucks too!
 

This feels like saying Chicago is redundant when New York City is right there.

They're two planar cities, but very different otherwise. (More different than Chicago and New York are, for sure, although it would be great to hear what Sigil-style and Radiant Citadel-style pizza are like.)
Part of me is glad you used Chicago and New York instead of Boston and New York, because that might be putting a match to a powder keg. But, if you had, you could have ended with contrasting the clam chowder differences.
 




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