Wonderful, broken Simulacrum

More like fuzzy parsing of the english language. Does "of that level or HD" refer to the halved HD of the copy, or the original HD of the original? If it's the original HD of the original, then, not only does that copy of an Old Black Dragon have all the abilities of an Old Black Dragon, but you can copy yourself and double your full spell list (all class abilities of the HD of the original - which means your FULL spells per day, max spell levels, spell DC's.... et cetera) which would be very, very broken, almost any way you slice it. Using the copy's HD for the determination is only very powerful, but not necessarily so powerful as, say, Miracle.
 

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The dragon would have half the HD, but it would still be identical to an old black dragon except that the DCs on the Breath Weapon and Frightful Presence would drop (because those DCs are based on hit dice) and it would lose feats and skill ranks, and its caster level on spells would become lower. Losing the hit dice does not make it younger; it is the same age category as always. Imagine you cast Enervation on an Old Dragon. It does not become Juvenile. The Simulacrum is basically the same creature that's been energy drained for half of its hit dice
 

Rystil Arden said:
The dragon would have half the HD, but it would still be identical to an old black dragon except that the DCs on the Breath Weapon and Frightful Presence would drop (because those DCs are based on hit dice) and it would lose feats and skill ranks, and its caster level on spells would become lower. Losing the hit dice does not make it younger; it is the same age category as always. Imagine you cast Enervation on an Old Dragon. It does not become Juvenile. The Simulacrum is basically the same creature that's been energy drained for half of its hit dice
Actually, if you look at the SRD Black Dragon Stats, everything (well, except the abilities universal to ALL black dragons - and even then, as they are included with all age categories of black dragon, can effectively be treated as dependant on age category - they are just present at all age categories) is based on age category - including Caster level, Frightful Presence save .... and Hit Dice. I just ran the table on a different criteria - I treated HD as the primary key, rather than Age category.

As for your example with Enervation, consider: having Negative Levels isn't the same thing as having a lower level - by a long shot:
ENERGY DRAIN AND NEGATIVE LEVELS

Some horrible creatures, especially undead monsters, possess a fearsome supernatural ability to drain levels from those they strike in combat. The creature making an energy drain attack draws a portion of its victim’s life force from her. Most energy drain attacks require a successful melee attack roll—mere physical contact is not enough. Each successful energy drain attack bestows one or more negative levels on the opponent. A creature takes the following penalties for each negative level it has gained.

–1 on all skill checks and ability checks.

–1 on attack rolls and saving throws.

–5 hit points.

–1 effective level (whenever the creature’s level is used in a die roll or calculation, reduce it by one for each negative level).

If the victim casts spells, she loses access to one spell as if she had cast her highest-level, currently available spell. (If she has more than one spell at her highest level, she chooses which she loses.) In addition, when she next prepares spells or regains spell slots, she gets one less spell slot at her highest spell level.

Negative levels remain for 24 hours or until removed with a spell, such as restoration. After 24 hours, the afflicted creature must attempt a Fortitude save (DC 10 + 1/2 attacker’s HD + attacker’s Cha modifier). (The DC is provided in the attacker’s description.) If the saving throw succeeds, the negative level goes away with no harm to the creature. The afflicted creature makes a separate saving throw for each negative level it has gained. If the save fails, the negative level goes away, but the creature’s level is also reduced by one.

A character with negative levels at least equal to her current level, or drained below 1st level, is instantly slain. Depending on the creature that killed her, she may rise the next night as a monster of that kind. If not, she rises as a wight. A creature gains 5 temporary hit points for each negative level it bestows (though not if the negative level is caused by a spell or similar effect).
(From Online SRD. A 20-th wizard with 10 negative levels could concievably have an attack roll of 0/-5 (10/5 for wiz-20, -10/-10 for negative levels), yet only loses 10 spells, and thus could still concievably have 2 level 7 spell slots (that's ignoring bonus slots for high ability scores, and assuming we aren't talking long-term after a failed Fort save) as a level 20 wizard gets 4 level 9, 4 level 8, and 4 level 7 spells. Likewise, the same wizard could die of the HP loss from the same amount of negative levels without actually taking any damage, nor getting more than 10 negative levels, if it's CON bonus is low or negative (in the exteme case, the wizard is only getting 1 hp per HD, and dies after 6 negative levels (4 for the 20 HP, 2 to get to -10), without rising as a wight. A Barbarian with high Con (+4 modifier, say) that permanently loses levels to energy drain could benefit in the long run - especially if he makes "average" rolls (6.5 on a d12, +4 for con makes an average of 10.5 per level after 1st), as he only loses 5 max HP but gains the potential for another average roll of 10.5 hp. Even with a con mod of 0, the average of 6.5 per level gained and flat 5 per level lost could make for a net gain in the long run. They are SO not the same thing.

But as I said - more a matter of the fuzzy english language than a matter of strict logic. When dealing with a simacrula, is the "ultimate" determination of a critters abilities it's HD or it's kind (age, in the case of a dragon). I picked HD, you picked age. No biggie - we disagree. Which is correct? Well, that needs to wait for official WOTC errata. More than that is little more than blowing hot air.
 

OK, that kind of non-sequitir pedantic argument is really not cool. If you want to be a complete pedant, then fine, say I *Energy Drained* an old black dragon and he got permanent negative levels (you'll note that I did say to count the Simulacrum as Energy Drained).

I don't know what SRD you are using, but the Breath Weapon clearly states:

The save DC against a breath weapon is 10 + 1/2 dragon's HD + dragon's Con modifier.

Whereas.
Young adult and older dragons have damage reduction.

And all the others. I'm sorry, but this is not something left up in the air, at least by the rules. Your interpretation is not a possibility, unless you houserule it, which is perfectly fine. I can't be sure, but I think you realised this which is why you tried to bypass the issue by setting up a negative level straw man.
 

Rystil Arden said:
OK, that kind of non-sequitir pedantic argument is really not cool. If you want to be a complete pedant, then fine, say I *Energy Drained* an old black dragon and he got permanent negative levels (you'll note that I did say to count the Simulacrum as Energy Drained).
Where does it say that, of necessity, the Simulacrum counts as Energy drained? It specifies reduced hit dice, it specifies that it has the abilities of a creature of that hit dice (which, I'm reading that we both agree are reduced, but we disagree on by how much)), it does not specify the specific form that the reduction takes (you seem to read that as permanent negative levels - but where it it stated that that is the case?).
Rystil Arden said:
I don't know what SRD you are using
I gave you the link earlier, and even underlined it - but didn't spell out that it was a link so as not to break the flow of the text - here it is again: http://srd.pbemnexus.com/monstersDrtoDw.html#black-dragon
without the nice URL tags so that it's totally clear it's a web location (including the #black-dragon should take you straight to the black dragon tables I was looking at, if you were wondering - I DID quote my sorces, while you seem to imply I didn't).
Rystil Arden said:
, but the Breath Weapon clearly states:
*shrug* so I missed the more specific definition for breath weapons when working things, simply taking things straight off the table instead.
Rystil Arden said:
Whereas.

And all the others. I'm sorry, but this is not something left up in the air, at least by the rules. Your interpretation is not a possibility, unless you houserule it, which is perfectly fine. I can't be sure, but I think you realised this which is why you tried to bypass the issue by setting up a negative level straw man.
Still though, a Simacrula is not necessarily the equivalent monster, drained; it's HD are reduced - if you look up the black dragons by HD and then get the abilities from that location (as you might for a new creature that has a different hit dice, and abilities of a creature of those HD), you get one result; if you look up the black dragon by Age, then change it's HD (as you might for negative levels), you get a compeltely different result. Which is the "correct" method? My position is that the RAW doesn't say clearly for the case in question. That's part of what a Game Master is for. Show me a place where it does, and I'll concede the point. Show me where the SRD says that the Sim is the base with negative levels, or permanent energy drain, or equivalent, rather than simply rehashing the point where it says it has less HD and interperting that to mean the aforementioned, and I'll post here saying you have convinced me. Until then, the presence of a disagreement would strongly suggest that the issue isn't in the "strict logic indicates" stage.

We can do this another round, but at this point we are just going in circles.
 

OK, let's go over exactly what is based on HD, what is based on level, and what is unclear:

Size: The SRD is unclear, but it doesn't matter because Simulacrum clearly states that the duplicate is physically identical to the original, so same size

Stats: Same as size

Normal Attack Types (Tail Whip, Crush, etc) and their damage: These are based on Size, although the escape DC for Crush is based on HD

BAB: This is clearly based on hit dice

Saves: These are clearly based on hit dice

Hit Points: Pretty obvious, based on HD

Breath Weapon: The SRD states that the DC is definitely based on HD. The damage dice are unclear

Frightful Presence: The SRD states that having the ability is based on age (Young Adult or higher), but DC is based on HD.

Spells: Unclear, I would guess this is based on HD

SLAs: The SRD states that these are based on age category

DR: The SRD states that this is based on age category

Immunities: They all have these

SR: The SRD states that this is based on age category

Blindsense and Keen Senses: They all have these

Skills and Feats: Clearly based on HD

Edit: Oh and as for the statement "I don't know what SRD you're using." It wasn't meant to mean I don't know where to find the SRD. It was an assumption that you may have decided to use the 3.0 SRD or something and that is why you were paraphrasing it to me with incorrect information. Turns out that you just missed some of the facts, as you pointed out above, which is understandable considering how hard it is to actually use the SRD to build dragons.
 
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Oh, for the record, I don't think a Simu actually *is* Energy Drained. Its just a way to think of it to help understand that the correct way to build a Simu is to start from the top and build down, whereas you are starting from the ground and saying "I know my Simu has X/2 HD, so let's go to the chart and make a dragon of X/2 HD" and building up
 

For the record, I didn't say you did - that's a straw-man argument you are using - which is why I used "or equivalent" in the show-me sction. For the record, my intitial response was the ground up approach; my posoition is that the rules are not perfectly clear on the issue.

And you are now doing little more than re-hashing - you simply state that "the correct way to build a Simu" - assuming total victory; I claim the Core is unclear on the issue.
I normally consider two apparently reasonable people looking at the same documents and disagreeing on how they apply to a specific subject to qualify as reasonably strong evidence that an issue isn't entierly clear. We disagree on the subject.

Show me a quote where the core clearly states yours is the correct method, and I'll post saying you've convinced me. Till then, or until you show me an official WoTC document, we're just running in circles.

Edit: Bah - I missed the "first" post in the pair - I'll go look at that in a moment.
 

Jack said:

Where does it say that, of necessity, the Simulacrum counts as Energy drained? It specifies reduced hit dice, it specifies that it has the abilities of a creature of that hit dice (which, I'm reading that we both agree are reduced, but we disagree on by how much)), it does not specify the specific form that the reduction takes (you seem to read that as permanent negative levels - but where it it stated that that is the case?).

Rystil said:

Oh, for the record, I don't think a Simu actually *is* Energy Drained. Its just a way to think of it

Jack said:

For the record, I didn't say you did - that's a straw-man argument you are using

I hope you can see that this last statement of yours is mistaken (or I guess it could be a lie, but I doubt you would do that intentionally without editing your post above to remove the evidence) and a case of extremely selective memory, since it didn't take much effort to prove that you did in fact say exactly what I said you did.


As for the rest: I can only tell you which abilities the SRD clearly sets out, without any ambiguity, are based on HD, and which abilities the SRD clearly sets out, without ambiguity, are based on age category. If you choose to continue to believe that the SRD does not tell you which dragon abilities are based on HD or age category, that's fine with me, and I'd rather not quote all of those sections where I simply stated which dragon abilities the SRD says is based on HD or age category (look them up with your own link, I promise you that it is unambiguous), but you are incorrect. The SRD does tell you. I can refer you to the page of the Monster Manual if you have the print copy on you.
 

In looking back over your statements, I think I may have found your problem. You need to look at the rules for making dragons, not the summary tables. Tables are nice tools for quick use, but they don't show cause and effect at all, and I'm surprised that that's what you were using to argue it. I can make a chart or table showing that higher ice cream sales correlates to higher crime rates (this is actually true because both are higher in the summer), but that does not mean that I can slash crime rates by forcing ice cream shoppes to sell less of their products. Similarly, you can make a table that shows the HD inceasing at the same time as the abilities are gained, but that doesn't mean that either one causes the other (In fact the yare both caused by a third factor, like the ice cream and the crimes).
 

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