Wonderful :rolls eyes:

Starglim said:
No, you have Sever Force instead. Give the 7th level guy half his Wisdom + 2 in Dark Side Points, and have the Jedi Council cut him off from the Force. (You should tell him about this after he's allocated his skill points.) There's a backstory and a quest for you. He'll be running scared of losing his character, if he gains more DSPs, as well.

I would think that is too big a forced change in the character concept. Maybe the guy wants to play a Jedi struggling with the Dark Side, but if he doesn't you are really forcing somethin ugly on him. Besides, Sever Force is rather severe and I can't imagine it would be used for something short of mass murder.

Starglim said:
edit: 7th level is awfully early for him to be training anyone. Obi-Wan Kenobi was 10th when he took on Anakin Skywalker as a padawan, and look how well that turned out.

Where did you get that from? Evidence from the film is that Obi Wan was conferred the title of Jedi Knight (7th level in game terms) and immediately took Anakin as an apprentice. (PS - I don't care what the Star Wars rulebooks say, they don't follow their own character creation rules when they make the characters from the movies.)
 

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In a D&D game I would have no problem allowing the 7th level character with some caveats. First level equipment. Extra responsibilities (roleplay in nature). However I would have to be able to trust the Player.

In Star Wars, I don't know the system well enough to comment. I don't think lack of equipment is a concern. Jedi are powerful, more so than their mage/cleric counterpoints in fantasy.

Talk to the guy. See if you can work out.

Also you haven't mention if this 'apprenticing' is what the apprentice wants. If so, and the rest of the group are okay with it, go with it. Just give the lower level guys like 10% more exp or something until the all even out. Look to the FR exp setups some else mentioned for inspiration.

Editted: Also if they are serving the Jedi council, when everyone else screws up, they are n00bs. It is okay for Padiwan (and friends) to make mistakes. Jedi Knights don't make mistakes. If the Knight screws the pooch, severe reprecussions (atleast more severe than the lowers levels).
 
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First, it's a good idea when you post a thread to ask for advice to mention all the variables. Because you failed to do that, a lot of the previous helpful posts are less than optimal for you. Also, this is the wrong forum to ask for help in a Star Wars game. This forum is where we discuss D20 games outside of D&D.

Now, that said, note that a Jedi only becomes "master" when he's level 13th. Tell your player that you failed to noticed that, that you're sorry, but there's no-way you could let him play a PC 10 levels higher than the others. If he still pouts, tell him that you hope he has a nice life and that's that. You don't need people like that in your campaign.

I find it quite hard to believe that his house is absolutely the only place where you can game. Look harder.

HTH
 
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Jedi Knight, eh? Isn't it so that a sith lord's favourite hobby is to mop up the floor with little jedi? A dark jedi master would want to have a duel with the knight, and would make sure he's dead. Then he would do something nasty to the knights retinue, but he'd not bother to check whether they're dead. You know, your run-of-the-mill cave-in that doesn't kill the heores.

Or, he'd be hit witzh an old artifact that drains the force out of you (Jedi Knight 3: Jedi Academy had such an item). He'd still be a 7th-level jedi, but with no jedi powers (effective jedi level 0, no force feats usable, all ranks in the force skills unusalbe). His current xp would be on ice and he'd get a different set of points that determine how much of his force power he'll regain. He'd be a 7th-level character with the proper BAB, Defense bonus, Saves and VP, but would have no force powers. This should work out. After all, he retains his wisdom and can keep on teaching his apprentice.
This change will be the major event in the first game session. Let him show off his "5uper10r j3d1 m@5t@ sk177z" for an hour or so, and then hit him.

You can also see how he behaves in the time before his power will be drained. Be sure to get them in several situations that are ideal for you to gauge his reactions - and the better he behaves, the faster he'll regain his XP! If he behaves the part, he'll get alternate XP as if he were level 3 (or even level 1). If it becomes clear that he only wanted to be the big nob, he'll get awarded alternate XP as a 7th-level character. The same goes for his behavior after the change: Let the draining be the final event of the first session, and later tell him that he can still act as the master to his apprentice - he just can't use the force himself. Like a driving teacher without legs. Can't be a driver, but can be a teacher. If he accepts it, let him advance on par with the party (or a little slower, at least at first, since he has the advantage of 4 extra levels worth of bab, defense and so on). If he balks about it, let him hang behind.

I wouldn't fear losing your place to play: If he throws the game and kicks you out, you'll know that he's an utter idiot and not worthy of your DM time. To be sure, listen around for alternative places to play, maybe in a hobby store, so you'll be prepared if push comes to shove.
 

One other thought I had, keeping in mind that I am completely unfamiliar with the Star Wars game:

Is there any way that the supposed master could be simply posing as a master? Perhaps he even has good reason to be deceiving the others, he does not have to be "evil" to lie. This way, he could be considered the master of the other character, but simply be posing as a master when he is actually lower level.
 

JoeBlank said:
One other thought I had, keeping in mind that I am completely unfamiliar with the Star Wars game:

Is there any way that the supposed master could be simply posing as a master? Perhaps he even has good reason to be deceiving the others, he does not have to be "evil" to lie. This way, he could be considered the master of the other character, but simply be posing as a master when he is actually lower level.

Lying is the way to the dark side. At least, I think so.

And it will also be a difficult move to pull off, unless they met in a bar and the one told the other "You wanna be a jedi? Hey, I'm a Jedi Master, I can train you, you just have to buy me a few drinks."
"But where is your lightsaber?"
"I have it right here, but I have used my jedi powers to make you think I don't have one. I'm pretty good, eh? Go, get me a beer."
 

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