Woot -- quality new race flavor!

Mostlyjoe said:
The only issues I might have is with the whole...been around for ages thing with the Tieflings and Dragonborn in some of the preexisting settings.
Dragonborn will fit into Eberron fairly easily I'd guess by the lizardfolk tribes in Q'Barra (who worship a fiendish dragon god already)...
 

log in or register to remove this ad

Kamikaze Midget said:
I can accept this. I'm not in passionate love with it, but I'm definitely not offended by it, so it's a positive development. :)
My thoughts are as yours, and I agree.
 


Destil said:
Dragonborn will fit into Eberron fairly easily I'd guess by the lizardfolk tribes in Q'Barra (who worship a fiendish dragon god already)...

And Tieflings will probably exist in tribes in the Demon Wastes and as slaves of the Lords of Dust, I'm guessing.
 

Some bits I like, others I don't. Describing the tiefling heritage as a curse seems a bad bit of flavor to me just because I can't see an epic level quest to free the tieflings not happening in every other game. ;)
 


Aloïsius said:
Aber + Toril = Aber-Toril. The dragonborns and tieflings are back, I guess.




I don't realy know how it works in English, but resilience and resistance seems to be two different qualities : resistance is about soaking damage while resilience is about recovering from damage. Basicaly, humans heroes will be of the "no, I'm not dead, you evil bastard !" while dwarves will be "is that the best you can do ?" kind of heroes.


Well, I'm not sure about general English, but that's pretty much the way resistance and resilience are described in the ecological literature. And it's the same thought I had when thinking about dwarves and humans.
 


Hmmm... wandering Mercenary Dragonborn...that's very nearly perfect, actually. It gives them a reason to show up nearly anywhere while still being arrogant bastards. That way, they're still outsiders of a sort, but intregrated enough into society to be playable without going all the way and making them a "Proud Warrior Culture of Innkeepers and blacksmiths".
 

Kamikaze Midget said:
I'm not sure how I feel about the halfling size boost. Does this make them Medium-sized? Does this mean the core book has no Small-sized races? Just "slightly shorter" and "slightly larger" humans? Weren't dwarves about that height in 3e, and considered medium creatures? (odd in and of itself, with "dwarf" meaning "small":))

IIRC, size categories were mentioned as one of the more troublesome aspects of 3e that was getting a heavy retooling. So "small" and "medium" likely don't mean nearly the same thing anymore.
 

Remove ads

Top