World of Warcraft - Against the Razormanes... Pt. 1

Groog Profit, Tinker Genius.

Not wasting words goblin runs after Snarrek, only shouting in human tongue the obvious. Sighing to himself ... if only Gelda wouldn't jammed.

"Human Common: [sblock]Quickly ! Run with us, it is our last chance !!![/sblock]"
 

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Garrak doesn't pause to cast like he had intended, instead following in Snarrek's wake as he cleaves a mess to safety.

If possible, charging or moving to flank Snarrek's opponent (+5, d8+3). If not, just keeping up and staying out of combat.
 


Garrak rolls a 9 total and misses… bad rolls haha!

Garrak rushes forward into the gap and swings his axe, but his blade misses! His mass though keeps the shrinking mass from totally collapsing as the living try to make their escape from the dead.

The priest calls upon his Holy power and unleashes his faith at the undead and cuts a larger swath as four of the undead shamble away from the now growing gap of freedom! The paladin follows up with a show of her faith! Three more zombies shamble away in fear as she shouts to her men to follow!

Both the Priest and the Paladin turn Undead!

A bloodcurdling screams erupts out as one of the human warriors collapses to his knees a dark beam of energy lancing out from the mass of the undead turning the human into a husk of dried flesh as the corpse collapses!

The voice calls out, “His fate shall be yours soon!”

The lance of energy came from the opposite side of the melee from the hole that Groog started, it is difficult to see what cast the spell but whatever it is… just took the warrior’s life!

Lekah blinks, “We should flee this place quickly!” she follows Snarrek quickly picking up her bow with a smooth kick of her feet to her hands! Two of the human soldiers follow but the third is too slow and dragged down by the horde of undead Razormane zombies!

Groog takes a moment to spot the speaker and finally through the haze of combat, the movement of dead bodies and the chaos of the melee he spots the one tusked creature that seems to be leading this madness! His skin is taut and hallow, and his eyes glow with a green light, he is dead but quite in control of his faculties… their eyes lock briefly as the creature snarls…

Groog rolls a 10 but with the display of power he follows the source and finds the Voice…

The zombies try to attack but their attacks ineffectual as the parties flee!

Round 5

Initiative: Snarrek 19, Garrak 19, Dwarf Priest 19, Female Paladin 17, Unknown Voice 13, Lekah 6, 2 Human Footmen 6, Groog 5, Razormane Zombies 5
 

Groog Profit, Tinker Genius.

"Aagh ! Hurry, hurry ! We need to hurry ..."

Groog runned as fast as he could, growing more and more purple on his neck and cheeks, his ears were curled in fear while his stubby legs were trying to make neccesary five steps for every one step of bigger folks ... just ot not stay too much behind. He didn't looked behind him ... he knew that zombie are tireless and will run after them, and they are doomed !

"Human Common:[sblock]I offer You temporary shelter, humans ![/sblock]"

It seems that Snarrek was a genius and Groog an idiot when he said that they could kill One Tusk later. :p
 


Garrak continues to move in the wake of the mighty trollish beserker, trying to flank whatever Snarrek has engaged or charging any undead who may obstruct the path of the fleeing group. If neither is possible he simply keeps moving.

(+5, d8+3)
 

Snarrek swings his mighty greataxe and simply destroys a zombie with a terrible raging blow! The wretched creature is split into two messy pieces! Garrak follows suit and slams his axe into a zombie with a mighty chop but the creature stays on its feet, the sinister glow of its eyes focusing on the orc!

Snarrek rolls a 20 total and does 22 points of damage! While Garrak rolls a 20 as well and does 10 points of damage! His zombie still stands.

The dwarf yells to the human soldiers, pointing after the fleeing party and then raises his staff in defiance at the undead, his faith does not fail him as five undead flee from the priest and his holy might! The crimson haired paladin smashes her great mace into the skull of the same zombie that Garrak attacked; the creature crumbles under her might!

The priest turns 5 undead and the paladin rolls a 22 and does 10 points of damage!

One Tusk grins as he begins a chant and another lance of dark energy strikes the dwarf priest square in the chest. The squat holy man screams, but is cut short into a gurgle as his skin goes sallow and taut. The dwarf collapses to his knees then falls flat on his face! The Paladin looks back and screams loudly!

Lekah blinks as she pauses and takes a shot at the One Tusk with her bow, before turning to run! Her arrow goes wide as the creature laughs maniacally! She follows Snarrek, “This is no place to die!”

The human soldiers and Groog both scramble after the party as the undead surge in around them! Fists and claws flail at the heroes from every which way! One of the human soldiers is dragged down into the mass of undead quillboars with a scream!

Groog takes 4 points, Snarrek, Garrak, and the Paladin each take 9 points of damage!

Round 6

Snarrek’s turn…
 

Groog Profit, Tinker Genius.

Unreckognisable scream escaped Groog's wide opened jaw, showing all his gold teeth, while he tossed his last bomb at the One Tusk. And zombie bite him, drawing blood.

"Lekah ! Shoot the Dead Warlock before it kill us all !"

And moment later he shouted again, to human paladiness.

"Human Common: [sblock]Scare Undying, please, Your master may yet live ! He cannot join the undead ![/sblock]"

Throw at One Tusk, +6 ranged attack, 2d6 dmg. Not good ... I'm too slow folks.
Will try to destroy One Tusk as last act of Groog.
:o
 

Garrak could count only two humans left. Claw, hand and tooth left its mark on him as he made his fighting retreat.

"Pink-skins die so easily. It's hard to understand how they would succeed against us in the past," he said to noone in particular, and kept moving.

He pressed forward, engaging whatever was next in their path to escape, but should the way be clear now he would make a run for it once he was sure everyone else was clear. If the way is clear but someone is unable to escape, Garrak will charge their weakest foe.

+5, d8+3
 

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