World's Largest Dungeon in actual play [Spoilers!]

Yeah, mariliths are combat monsters- that CR 17 isn't there for show. But, yeah, that's one thing I'm liking about the WLD - it's letting me use stuff that I'd never get to normally. Thanks a lot for that!
 

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Hey, I'm in a bit of a pickle here.

See, the players should find Longtail by next session. Now, here's the problem. The wizard used his xp pool to upgrade his elf fighter familiar using the sourcebook Familiars. It is one of the most powerful members of the party. One of the abilities he gave it was blindsight. I want to be able to have Longtail and Aschyxx present a challenge to the PCs, but with blindsight, I'm not sure how that will work. One possible strategy is to have the two lizardfolk betray the party and help Longtail fight them, allowing a spilt of resources. Any other suggestions?
 

Mr Samedi said:
Hey, I'm in a bit of a pickle here.

See, the players should find Longtail by next session. Now, here's the problem. The wizard used his xp pool to upgrade his elf fighter familiar using the sourcebook Familiars. It is one of the most powerful members of the party. One of the abilities he gave it was blindsight. I want to be able to have Longtail and Aschyxx present a challenge to the PCs, but with blindsight, I'm not sure how that will work. One possible strategy is to have the two lizardfolk betray the party and help Longtail fight them, allowing a spilt of resources. Any other suggestions?

Have the portal pump out fiendish creatures. One every 1d4 rounds and make the first one one of those nasty Owlbears. Someone else had a fiendish Rust Monster come though. That should put fear into any fighter.

Longtail flying above the party's head is another way to change things up a bit.

Give Longtail another level. If your player can upgrade his familiar can't Longtail upgrade his?

rv
 

rvalle said:
Have the portal pump out fiendish creatures. One every 1d4 rounds and make the first one one of those nasty Owlbears. Someone else had a fiendish Rust Monster come though. That should put fear into any fighter.

Longtail flying above the party's head is another way to change things up a bit.
Yeah, Thunderclease did not like that fiendish rust monster.

Have the lizardfolk betray the party. If they know about the familiar's abilities, then he should be taken out first.
 

Dracorat said:
I did fine with my group as well, but I still stand by the region being lacklustre.

Especially once you get out of Region A, you will appreciate what that means.

Heck, just reading it I found it lacklustre. You fight rats! And rats! And a darkmantle. And some rats!

I'm going to be running it on Saturday (which we just decided today! :confused: ) so I'm looking to spice it up a bit. For starters, I'll be throwing in some templated cats. After all, what better to follow fiendish rats than some fiendish ratcatchers, neh?

ETI:

I think I'll add the pseudonatural template to the imp (which may require scaling him down a bit) and replace some of the rat swarms with diminished summoning oozes. What will they summon? Why, rats of course! ;) But including plague rats, cranium rats, etc. The far realm taint on the imp caused the portal to go haywire. Rather than having a portal spitting out rates, there will be a big goopy mess periodically spawning off these oozes as well as some other nasties.

A single fiendish cat will be good for a laugh amongst my players (who are still amused by the commoner vs. cat conundrum.) But when they stumble across a Crazy Cat Lady in a room absolutely *filled* with them...? :]
 
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Mr Samedi said:
Hey, I'm in a bit of a pickle here.

See, the players should find Longtail by next session. Now, here's the problem. The wizard used his xp pool to upgrade his elf fighter familiar using the sourcebook Familiars. It is one of the most powerful members of the party. One of the abilities he gave it was blindsight. I want to be able to have Longtail and Aschyxx present a challenge to the PCs, but with blindsight, I'm not sure how that will work. One possible strategy is to have the two lizardfolk betray the party and help Longtail fight them, allowing a spilt of resources. Any other suggestions?

betrayal is good... luring the pcs into a trap is good too... they know where the trap around the door is, but don't point it out, sort of thing

this of course, requires you to add a trap... even if its just alarm

aschyxx is invisible, yes? not sure blindsight spots invisibility.

i would have the pcs come upon the scene, just as longtail is summoning something the portal has never summoned before... like a fiendish displacer beast or some other non-srd monster

subtle joke that

that should give the bad guys an edge in the fight

and the betrayal could be something as simple as them closing a portculis behind the pcs so they can't escape... they don't even have to fight the pcs, just switch sides and take a piece out of their morale

then the lizards can become hunted enemies of the pcs, and their stat blocks can shift to something a little more adversarial (CR 6 each).

so when the pcs chase them into E or B (whichever way you want them to go), they have a real fight on their hands.

just a thought
 

Hussar said:
Hey Jim, good to see you back. Been a while. :)

Two thumbs up.

thanks

good to be back

been swamped with personal writing projects

(i'm not just a game writer)

and now i'm getting ready for comiccon and gencon

anyone going to be at either one?

it would be nice to meet a few people from the board

maybe we could have a drink thursday night of gencon?!?

great... now i sound like a guy looking for an internet date

just swell

:)
 

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