Kafkonia
First Post
thecelticking said:My characters are playing on Map N & they are high level & what I am wondering w/o searching through 39 pages of posts is that if the undead can't leave wahty happens to one's soul say as in regard to a Ressurrection spell or a Raise Dead Spell. I am just looking for a way to make dead characters stay dead with a good reason for it. Otherwise IMO there is no real danger of dying if you can just be raised or resurectted.
Other than the loss of level inherent in anything short of a True Resurrection? Losing a level can be dangerous in a closed environment like this.
And remember, if the PCs can be resurrected or raised with ease, heck, so can some of the NPCs, right?

But to expand on some of my above suggestions, the necromantic and fiendish energy permeating large sections of the dungeon could warp souls -- either making it impossible for them to come back, or making them not want to come back. Alternately they could be coopted into service of dark powers as shadows, wraiths, wights, or any other form of incoporeal undead.
Alternately, you could rule that the same barrier that prevents people from physically leaving the dungeon destroys souls outright -- or after a short period if you'd rather give your PCs a chance to raise or resurrect. Or the souls could be trapped in limbo -- perhaps the barrier is layered -- one layer lets souls through in one direction (out) but a later layer doesn't, and the first layer is one-way, trapping the souls in a lower-case limbo. Then the PCs would have to choose -- leave their fallen comrades, and the souls of all others who have passed in the dungeon, in this bleak unending landscape, or free them, and the vile entities the dungeon was built to contain?