World's Largest Dungeon in actual play [Spoilers!]

I just started running WLD for my group (3 players) with some of the suggestoins on this board. First, I'm using Gestalt characters, which has been a blast so far, although my players are breezing through encounters so I've upped the challenge just a bit. Second, I've thrown in all kinds of new fiendish creatures, especially other vermin (Centepides, Spiders, etc). Finally, I threw them in there with nothing but the clothes on their backs. That's been quite fun thus far. . . at least for me :D

Now, about these maps that people are emailing about. . . I've only skimmed most of the posts, but are these corrected maps? I haven't noticed a ton of mistakes, but there do seem to be a few here and there. If these are corrected maps, could I possibly get a copy? (azurecrusader AT gmail.com)

I'm pretty interested in making notes on the maps, so if these are print sized maps (unlike those in the PDF that is publically available) I would love them.

Thanks
~Azurecrusader
 
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Just started the WLD and I used my idea for the Bit/Halo gimmick. My PC's loved it and kept asking it silly questions and it came back with answers like: "Unknown" "This unit is not equipped with the medic skill set" and "Diseases can kill you, this unit removed all wounds to optimize your survival rate" They got a kick out of her/it and the voice synthesiser.

Yes the fiendish darkmantles and rats is tedius, that and the lack of a PC map is one of the complaints I'm hearing from them. They stomped the living snot out of everything that they came through but since they are all fighters (no cleric or rogues) they are going through healing potions allot. Stirges are nasty, I have new found respect for their CON damage.

I'm probably going to have a few wandering half-fiend kobolds or half-fiend orcs. I think I'll replace Longtail with the kyton idea. I liked that idea.
 

Maps and Lee's Notes

If you want the maps and/or Lee's notes you will have to email me directly at jamesbeadle@sanguinesentinels.com so that I can hit reply and send them out. I've recieved something along the lines of 40 requests for them so far and I'm not going to patrol the boards for email addresses to send them out to. It's my hope (evovling into ardent insistance) that my webmaster will have the jpgs up and posted this week and I will post a link here when that is done.
 

Arholly said:
I'd love a copy of the maps too.
brandon_morrison [at] earthlink.net

Thanks.

since i'm working on making pretty pdfs for everyone,
i deleted the jpgs from my computer. could someone
who has a copy be kind enough to send them on to
arholly here?

thanks
 

jim pinto said:
since i'm working on making pretty pdfs for everyone,
i deleted the jpgs from my computer. could someone
who has a copy be kind enough to send them on to
arholly here?

thanks

I just sent them...

Arholly, they should be in your inbox.
 

Thanks, and BTW, I can host whatever we want for the WLD if your webmaster is being slow. I've got my own space and server I can host stuff on.
 

That would be great Arholly. Having more than once source would be a good thing. I think my site allows for 100gigs of bandwidth a month and I doubt that we would use that up with map downloads, but share the wealth is my philosophy... and as soon as I have some... ;)
 

jim pinto said:
since i'm working on making pretty pdfs for everyone,
i deleted the jpgs from my computer. could someone
who has a copy be kind enough to send them on to
arholly here?

jim, would these be player versions of the maps (bo secret doors, etc.), by chance?

If so, you rock on toast. :D

Also, I'll be running this puppy starting sometime in October. I cannot freaking wait -- it's going to be a blast.

I may have to sneak a fire breathing phase doppelganger giant space hamster in there somewhere, just so I can kill someone with it. The room would be called "The Ultimate Humiliation." ;)
 

Azurecrusader said:
First, I'm using Gestalt characters, which has been a blast so far, although my players are breezing through encounters so I've upped the challenge just a bit.

After reading through Region A I coulnd't imagine a group of 4 PC's making it through that place with out having 4 days rest for every day of adventure. My initial plan was to allow the player to use up to EL+2 races as their base with no penalty - just to give them the extra toughness required. However the distinct lack of appropriate EL+2 classes led to the suggestion by another player of Gestalt characters - this fits in much nicer though I will be imposing limitations on just which classes can be taken in combination - I don't want a party full of Barbarian/X's after all.

I'm curious to see just how much of an effect Gestalts have on the adventure as printed, so I know how much I have to turn up the difficulty of my ideas.
 

haiiro said:
I may have to sneak a fire breathing phase doppelganger giant space hamster in there somewhere, just so I can kill someone with it. The room would be called "The Ultimate Humiliation." ;)

Got to have levels in monk...
 

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