World's Largest Dungeon in actual play [Spoilers!]

Jim Hague and Jim Pinto,

Thanks for the replies..
The two daggers Gutless and Spineless are pretty nice. I like the celestial touch to the true evil of the blades. The misdirection on Jolinaar is pretty sweet too. The return of alignment of whatever type of people he is in the midst of can make for excellent confusion among those casting detection spells.

What I was asking for was additional information that Jim Pinto had supplied similar to the alternate ideas he had done for Regions A, B and E earlier in this thread.
Or any additional information like Lee had provided for section E when he went over his word count.

I will probably do something similar to what Jim Pinto just suggested with the Erinyes. I don't want the party to have to deal with the Wall coming down before they are ready, BUT I do want the impending doom of what is to happen to build to a crescendo. I did plan on having visitors from D leaking into H and trying to make contact with their brethren in G. The PCs will need to either go deeper into D to find the source or sete up a defense in G to prevent their access. I don't know if my guys will make as far as the Ettins and the nighthag but if I don't prepare for that event you can be sure it will come to pass.
Obviously if they head into D they will have to deal with the big guy digging his way through the rock there (although that could be a lot of fun too).
I don't want to end the WLD too soon. I know I am dropping them in near the "heart" of the WLD but I didn't want to only play the one region.
I was also planning on bringing Belatu in with his 3rd prophecy to shake things up once the PCs get comfortable assisting the elves (depending on when and if I can complete the betrayal of Jolinaar). Once Belatu speaks again, all hell literally breaks loose in H when the "doom" is announced.

I'm sorry if I gave the impression I was looking for someone to do my work for me. I was really just looking for alternate ideas like you provided to replace Longtail with a Chain Devil in Region A or replacing the GoblinKing with a low level illithid in Region B.
I have enjoyed this thread as it has been an immense help in stimulating the flow of ideas in my old DM brain. I just hadn't seen much posted for G and H yet, and was open to suggestions or alternates that I could "steal".

Thanks for "listening".

Oz
 
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Ok, I have made some player maps for regions F, G, I, J, D and N. If anybody wants to host them just drop me a PM with your email address. I'll send you everything I have, which includes some photoshopped versions of other peoples player maps.

I've attached an example of one of the maps. I should also have the colour ones without the labels somewhere as well.


The Horror

edit: removed map. Probably shouldn't be posting that stuff here.
 
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Hi there,

I have just started hosting the WLD maps over at RPGMP3, where we are still in the process of the audio blog. 12 complete sessions now up and running happily! Have also just added the map of Region F from Crimson Scribe!

The Horror - assuming that it is OK with the fine Mr Pinto (and AEG) I would be happy to host the maps you have made. Once he has given the nod, if you send me the files (or a link to them online so I can download them) and I will get it all set up for you!

Cheers
Hal :confused:
 
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Ozymandias said:
Thanks for the replies..
The two daggers Gutless and Spineless are pretty nice. I like the celestial touch to the true evil of the blades. The misdirection on Jolinaar is pretty sweet too. The return of alignment of whatever type of people he is in the midst of can make for excellent confusion among those casting detection spells.

You can thank Jennifer Baughman, the writer of H, for the alignment misdirection on Jolinaar. That's a nasty bit of work.

I will probably do something similar to what Jim Pinto just suggested with the Erinyes. I don't want the party to have to deal with the Wall coming down before they are ready, BUT I do want the impending doom of what is to happen to build to a crescendo. I did plan on having visitors from D leaking into H and trying to make contact with their brethren in G. The PCs will need to either go deeper into D to find the source or sete up a defense in G to prevent their access. I don't know if my guys will make as far as the Ettins and the nighthag but if I don't prepare for that event you can be sure it will come to pass.
Obviously if they head into D they will have to deal with the big guy digging his way through the rock there (although that could be a lot of fun too).

I don't want to end the WLD too soon. I know I am dropping them in near the "heart" of the WLD but I didn't want to only play the one region.

I was also planning on bringing Belatu in with his 3rd prophecy to shake things up once the PCs get comfortable assisting the elves (depending on when and if I can complete the betrayal of Jolinaar). Once Belatu speaks again, all hell literally breaks loose in H when the "doom" is announced.

I'll see if we can find anything else relating to Belatu Cadros in the mess of files that lurk in the home office. I know Jen had some ideas regarding the tree, but with a memory like a steel sieve, heck if I can remember what they were. ;) One excellent way to get the PCs working with the elves right away is to have them befriend Aligheri - despite his ineffectual-seeming demeanor, the clerk of the garrison is absolutely vital to its function, and a sharp customer to boot. His friend Randahl, on the other hand...

I'm sorry if I gave the impression I was looking for someone to do my work for me. I was really just looking for alternate ideas like you provided to replace Longtail with a Chain Devil in Region A or replacing the GoblinKing with a low level illithid in Region B.
I have enjoyed this thread as it has been an immense help in stimulating the flow of ideas in my old DM brain. I just hadn't seen much posted for G and H yet, and was open to suggestions or alternates that I could "steal".

Thanks for "listening".

Oz

Bah, what else's a message board for? Always glad to help in whatever small way I can. :D
 

WLD Timeline

Hello,

I am trying to get a timeline of the WLD to help with me digesting the overall
feel and mood of the dungeon. It helps me make it feel alive. I only have Regions A-C done so far. I made some guesses on some dates or whatever made sense for my campaign.

Maybe others will find this useful or want to add to it. I will add to it over time to try and create an overriding timeline. After this I am going to then start to put a timeline in for after the PC's arrive, so that things will evolve around them.

If others have things I should put in the timeline, please let me know.

http://wldfansite.blogspot.com/

Scott

Jan 26, 2005 - Updated Timeline.
Jan 27, 2005 - Changed Text file to Link.
 
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Ozymandias said:
Jim Hague and Jim Pinto,

Thanks for the replies..
The two daggers Gutless and Spineless are pretty nice. I like the celestial touch to the true evil of the blades. The misdirection on Jolinaar is pretty sweet too. The return of alignment of whatever type of people he is in the midst of can make for excellent confusion among those casting detection spells.

I'm sorry if I gave the impression I was looking for someone to do my work for me. I was really just looking for alternate ideas like you provided to replace Longtail with a Chain Devil in Region A or replacing the GoblinKing with a low level illithid in Region B.
I have enjoyed this thread as it has been an immense help in stimulating the flow of ideas in my old DM brain. I just hadn't seen much posted for G and H yet, and was open to suggestions or alternates that I could "steal".

Thanks for "listening".

Oz

i understand now what you're looking for and i'm doing some of it here in these posts, but since its 30 minutes until lunch and i don't want to start a new project, let me try a few things.

one, i would seriously reduce the number of celestials in region G and take away any magic or healing they might have because they need this to fuel the dome, no matter how you change it. second, region G is already pretty tight, so this isn't going to be easy.

okay.

consider adding lots of little mephit helpers to the region. homunculi as well. these servants can roam the halls, bringing messages from celestial to celestial. if the war is going poorly enough, that means that doors will be barred and getting in and out of rooms is going to be difficult.

fix the random encounter tables to reflect that there are dretch scouts everywhere and maybe a vrock or two. certainly these won't be a match for the PCs, but their presence shows a complete disregard for the celestial defenses.

think of region G as stalingrad, with the germans not only fighting block to block, but house to house and room to room. a key stronghold can make all the difference.

considering replacing all the undead with immortal serial killers or something heinouse. mohrgs are good too. but a "jack the ripper" like character held in a tomb that even the demons won't open has some cool to it.

replace the zombies serving lord tarnaticus (room G55) with a hose of manticore and magical beast thralls. anything he could mind control. give him 6 or 7 levels of cleric and make his domains animal and death. give him some undead (but not zombie) beast companions. or a hellhound. or a winter wolf. or an ettin.

have the nighthag (grelka, room G44) secretly trying to destroy the demon lord and take his heart to make a new heartstone with different powers. have narla (room G59) already be dead, her heart missing and turned into another item of power for grelka.

give her ettin slaves the fiendish, half-fiend, or feral templates. allow them to have a sample of power that she's robbed from other beasts and put into them. i would add a wicked witch-like lab filled with beakers and fetishes where she's conducted experiments, to give the PCs a hint that someone has done some nasty s**t here. perhaps, even add a desicated corpse, emptied of course, that was exhumed from region N. perhaps she found something from rooms N18 through N44 and brought it back, using her "heartstone of the tiefling" to phase through the walls, of course using an ettin to transport the bodies for her.

or maybe she struck a deal with the hags in region K. so long as they share the spoils, the two also sha. oh man, that's wicked. i can't believe i thought that up.... new spells that only the four of them can cast together... maybe the nighthag helped with the egg/brass dragon situation there.... talk about your macbeth tragedies.

also, you can replace the zombies throughout the region with any of your favorite non-SRD undead, and say there are from region N or creatures that died in region F, G, J, K, and L and rose again because of the "pulse" from region N.

undead elf deserters are good too. so are duergar.

remember, if you have stragglers from region D make their way to region H, they are going to inform the dwarves there of what is going on in D. and i can't imagine dwarves are going to stand for that... dark dwarves or no.

sending home for reinforcements could be a great plot twist, with Jolan (or whomever is in charge at the time) saying "No! You can't use our hippogriffs," so they have to ascend through Region O to get home.

okay. i think that's enough for now. let me know if this helps.

btw

i like the idea of gutless and spineless being foils for anguish and madness in region I

mostly because mark carroll (jim hague) paired a few things together in his regions a lot and i see patterns in concepts that go together nicely. heck, anguish and madness making it to region H isn't completely out of left field.
 



Crimson Scribe said:
I sent you a map for Region F just after New Year's, but haven't seen it on the site yet. Did you receive it?

Sorry.....Real life has been taking a toll on me recently, but I just looked through past e-mails and didn't see your mail.....Can you resend???? Let me know if you receive a "bounce" from me, although I'm 99% sure you're on my "friend" list.......

Sorry.....

James

P.S.
Would be more than happy to post any other files on my site......Nothing fancy (although I'm studying that part), but would be more than happy to help out where I can......
 
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jim pinto said:
holy cripes

607 posts?!?!

you guys roxxor on french toast

Actually, Jim, it's your 230 posts (and those of others who worked on it) on EN World that helps keep it energized...so kudos.

...But since I know you don't like compliments...

When the hell are we going to start having previews for the World's Largest City? :p
 

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