World's Largest Dungeon in actual play [Spoilers!]

Jim, is there any chance of a set of players maps

being developed, maybe as a web enhancement? I apologize if this has been asked already.
 

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Heroditis said:
being developed, maybe as a web enhancement? I apologize if this has been asked already.

arholly set up a website to hold these kinds of files

someone was working on one, but i don't have the link in front of me

anyone with a better memory... thoughts?
 

BlueBlackRed said:
So many blogs, so little updating...
Is it that much of a task to do?
Oh well. </semirant>

It's not always easy, real-life (tm) can get in the way. RPGMP3.com carries on, we've just put up the audio for WLD Session #7, made the recordings available as a Podcast and are currently surviving being slashdotted. :eek:
 

jim pinto said:
arholly set up a website to hold these kinds of files

someone was working on one, but i don't have the link in front of me

anyone with a better memory... thoughts?


Arholly's web page address is http://www.brandonsplace.net/wld/ but the forums and even the user log in's still aren't working (ahem... Arholly? ;) ). The players maps are in development by Crimsonscribe. But currently only the PDF's of the unmodified maps are posted.

BTW, if you are still having bandwidth problems Arholly I can take over hosting the PDF's for you on the Sentinels site. We have over 100 gigs of bandwidth a month on our host.
 

There's a problem with Arholly's website? I'm there at least once a day checking the forums, but there are very few people actually posting content at present.

And yes, I'm working on the "Player's Maps" - I've finished A & B and sent to Arholly for hosting, I'm half way through C right now and should have that and D forwarded to him by the end of the weekend.
 

I stand corrected, there isn't a problem with Arholly's web page. For some reason there was a glitch with my first attempt to register an account, I didn't ever recieve a confirmation email. Its possible that I misstyped my email into the field or some such... I'm registered now as Twofalls2 since my first nick is in the system and tagged as being used already...(mutter grumble) :uhoh: ... :heh:
 
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PaulofCthulhu... Is it you who runs the WLD audio sessions?

They are AWESOME. I listen to them over and over again because they seem to inspire me so much, and because they get me in the mood between (my own) games.

Trouble is, I have not got broadband and it`s a reall pain having to listen to them on line all the time. I tried copying them to disc but they are too big to fit on a recordable disc and I don`t know any other way of copying them.

I really REALLY want to own them all so I can enjoy them for ever... can you advise me please????

gypsy__dance.
 

gypsy__dance said:
PaulofCthulhu... Is it you who runs the WLD audio sessions?

They are AWESOME. I listen to them over and over again because they seem to inspire me so much, and because they get me in the mood between (my own) games.

Trouble is, I have not got broadband and it`s a reall pain having to listen to them on line all the time. I tried copying them to disc but they are too big to fit on a recordable disc and I don`t know any other way of copying them.

I really REALLY want to own them all so I can enjoy them for ever... can you advise me please????

gypsy__dance.

Hi gypsy__dance, why thank you! :) Glad you like them

I'm involved with the WLD recordings, I play 'Balazaar the Wizard'. Hal owns the RPGMP3 site and is the DM.

The MP3s can obviously be saved offline (the full URLs are given, simply use "Save Target as...") - but they do come in at c. 80+ ->90+ minutes a piece which is too big to save in audio CD format. However if you write the files as MP3s to a CD-R in computer (Data) format you can fit lots of the sessions on for archiving purposes. Some of the new portable CD players can play MP3s directly. Also, if you have a cheap Flash MP3 player or iPod it's another way to play on the move (and you could try our Podcast setup for that as well).

We're looking at doing something about this situation after session #10, so keep a lookout. ;)

Cheers!

Paul
 

Another possible "dilemma" with the player's maps.

As most people are aware, I've decided to remove all secret doors and distinguishing features and to fill in any areas that are only accessible via secret doors with the default wall texture.

I've just loaded up Region D and seen all the "features" in the large central chamber and I'm like WTF! I've looked back at the other regions and realised that I haven't been removing ALL the distinguishing features (wells, pits, coloured floor tiles, chains, etc).

So, once again, I'm asking the community to what level of detail do you want these maps? So far I've been doing them to a level I'd be happy with, but I'm realising that even now they are possibly to detailed to give to players.
 

I'd be happy just having the secret doors and secret rooms removed... the features on the map are less important to me. I'd really like to actually see these files Crimson... they aren't posted anywhere yet. Would you be willing to email them to me at jamesbeadle@sanguinesentinels.com so I can look them over?
 
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