Another possible "dilemma" with the player's maps.
As most people are aware, I've decided to remove all secret doors and distinguishing features and to fill in any areas that are only accessible via secret doors with the default wall texture.
I've just loaded up Region D and seen all the "features" in the large central chamber and I'm like WTF! I've looked back at the other regions and realised that I haven't been removing ALL the distinguishing features (wells, pits, coloured floor tiles, chains, etc).
So, once again, I'm asking the community to what level of detail do you want these maps? So far I've been doing them to a level I'd be happy with, but I'm realising that even now they are possibly to detailed to give to players.