foreshadowing
OK - I'd like some help polishing a dream sequence that I am going to drop on to the clerics in the party (one is a cleric of dwarvenkind, one of Isis {fertility and life} and one of Mystra {the Mystic Theurge}).
They are currently in I, and I have had them do this
quiz and the results have been mostly towards Storyteller and Method Actor so I want to encourage the feeling that they are taking part in a large story that is unfolding depending on their actions.
The paragraphs with the {}s at the beginning are cleric specific, otherwise they get the same dream. Please suggest changes, corrections, additions, whatever. I will be emailing this separately to the players in question so it doesn't matter how long it is - or if you think it better to wait until they rest then give each of them a print out I could do that. I'd rather not have to take each of them aside and narrate it to them. I think that the imaginations of the players will be more fully engaged by reading and it will take up less time - thus less time for the other players to twiddle their thumbs. (also - feel free to argue otherwise)
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You have a vision/dream the next time you sleep.
Mists swirl and you see a globe suspended in a sea of blackness that would be complete except for a sprinkling of lights, like tiny diamonds strewn across a jewellers piece of black felt. The globe is backlit by a stronger light, hidden from your eyes and casting the surface of the globe that is facing you in to deep shadow.
The globe appears to grow, or perhaps you are falling towards it and a feeling of loss tickles the back of your mind.
THe globe now fills your field of vision and as your eyesight adjusts to the shadows you see that it is a world.
You see the surface world covered in darkness and death. Bones litter the landscape and no plant life exists. The lakes and seas are black and lifeless, creeks and rivers choked with debris and sluggishly moving water.
A Colossal black worm, 100 feet long and surrounded by hordes of shambling undead, gorges itself on the remains of several dragons as an oily drizzle of rain starts to fall. The creatures below pay no heed to your presence.
Your minds eye travels to the horizon where the glimmer of light shows the beckoning of dawn and hope starts to renew within you, but as the rays of sunlight begins to chase away the shadow of night it brings in to stark reality the extent of the destruction you are witnessing. This world now belongs to the undead. Necromancer liches wage battle with armies of tens of thousands of myriad undead creatures. Anything still left alive is hunted down and killed to swell their ranks. Mummies pressgang masses of zombies in to building massive tombs using the rubble of once great cities. And dracoliches raid the now empty lairs of living wyrms, amassing treasures that would appear to no longer have any meaning for this world. And in the centre, a huge hole going leading in to the ground, well over five miles deep through solid bedrock, and with a cold certainty you know that this hole was not dug into the earth, but that something has dug it out from below.
{dwarf} And you see, still living, but huddled within hidden tunnels and secret vaults, those dwarfs still living, those who have escaped the destruction all around them, and you see within their eyes that the spark of hope and defiance has been replaced by the glazed looks of the dying and despairing, knowing that as their numbers dwindle, that their bodies will join the ranks of the new order, twisted in to a mockery of all that was once so dear to the proud drawven race.
{Isis} And you see, still living, but hidden within hidden valleys and on uncharted islands, some plants and people still survive, those who have escaped the destuction all around them, and you see that both appear listless and drained of purpose, no longer bursting with life, but struggling against the waves of negative energy that ceaselessly seek them out. There are no children. No new plants or animals. Life itself appears to have ceased renewing itself.
{Mystra} And you see the magical weave, tattered and frayed, with the shadow weave seeking to replace it. Negative energies flow across ley-lines strengthening the undead that drawn to the places of power while stemming the passage and draining the strength of the magic that was once the lifeblood of this world.
An hourglass forms before your eyes, but the sands are moving from the bottom to the top, inexorably filling the upper chamber. Then they slow, stop, and then start to fall, first slowly, then faster and faster, until you wake in a cold sweat...
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They will all wake up at the same time, and I will have the environment be absolutely still and silent at that time. (ie - the positive energy flowing through I will not be animating the walls etc at that time). Then noises and the pulsing of the walls will start again.