Hussar
Legend
Sigh.
I'm doing my prep work for Region D. What is it with the regions on the south end of the maps? A, B and now D are bloody poor for proofing. Jeez. The stat blocks are often flat out wrong. Missing information and the like. Never mind some very questionable choices for adding classes to some of the bigger critters. 4 levels of sorcerer to the stone giant chief? Why? Grrr.
I want to like this region. I do like the story and the presentation. I can see this region going any number of ways. Plus, I want to be able to finally say that I DM'd a group that beat the big T fair and square.
In all honesty, I think I'm going to use the Horde rules for most of the dwarf types. I know you are supposed to have 30 of them, but, meh, I'll just chuck in more. As it stands, they're pretty much zero threat anyway. I think I'll tweak the horde rules a bit and just have them deal damage automatically, rather than rolling - just like a swarm. Make my life a lot easier.
I'm doing my prep work for Region D. What is it with the regions on the south end of the maps? A, B and now D are bloody poor for proofing. Jeez. The stat blocks are often flat out wrong. Missing information and the like. Never mind some very questionable choices for adding classes to some of the bigger critters. 4 levels of sorcerer to the stone giant chief? Why? Grrr.
I want to like this region. I do like the story and the presentation. I can see this region going any number of ways. Plus, I want to be able to finally say that I DM'd a group that beat the big T fair and square.
In all honesty, I think I'm going to use the Horde rules for most of the dwarf types. I know you are supposed to have 30 of them, but, meh, I'll just chuck in more. As it stands, they're pretty much zero threat anyway. I think I'll tweak the horde rules a bit and just have them deal damage automatically, rather than rolling - just like a swarm. Make my life a lot easier.