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World's Largest Dungeon

[sblock=OOC rules check]Kafkonia, if this darkness is caused by the Darkness spell (which is what I had assumed), how is it that a torch can vaguely illuminate the area? That's contrary to the spell description.

And another thing - why was the light from Jerolan's dagger quenched, when Continual Flame is a second level spell, and the spell description for Darkness states that "Higher [than the Darkness spell, which is level 1] level light spells (such as Daylight) are not affected by Darkness"? (PHB, p.216)[/sblock]
 

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Boddynock said:
[sblock=OOC rules check]Kafkonia, if this darkness is caused by the Darkness spell (which is what I had assumed), how is it that a torch can vaguely illuminate the area? That's contrary to the spell description.

And another thing - why was the light from Jerolan's dagger quenched, when Continual Flame is a second level spell, and the spell description for Darkness states that "Higher [than the Darkness spell, which is level 1] level light spells (such as Daylight) are not affected by Darkness"? (PHB, p.216)[/sblock]

[SBLOCK=Answer]
Second question: At work, I was going by the SRD I have access to, which lists Darkness as a 2nd level spell. I haven't checked the PHB.

First question: I was going by memory and working from the "20% miss chance" -- obviously, if you only have a 20% miss chance, you can still see something, right? I didn't check the wording on the spell.

At least that's an error in your favour -- unless you'd rather spend the next 298 rounds flailing about. :)

[/SBLOCK]
 

Aswan's eyes adjust to the light "Blimey" he mutters as he sees the creature, quite glad that he didn't manage to catch hold of it.

Aswan steps to attack the creature instead (with an unarmed flurry of blows)
 

Kafkonia said:
[SBLOCK=Answer]
Second question: At work, I was going by the SRD I have access to, which lists Darkness as a 2nd level spell. I haven't checked the PHB.

First question: I was going by memory and working from the "20% miss chance" -- obviously, if you only have a 20% miss chance, you can still see something, right? I didn't check the wording on the spell.

At least that's an error in your favour -- unless you'd rather spend the next 298 rounds flailing about. :)

[/SBLOCK]
[sblock=Kafkonia]Oh! Darkness is a 2nd level spell. My mistake. :o How did I miss that? (Sits in the corner, covered in shame and confusion.)[/sblock]
Jerolan's eyes widen as he sees the creature in the dim light of the torch. "Right, berk, now you're for it!" He leaps upward, both blades seeking to puncture its vitals.
[sblock=OOC]Primary attack (rapier) +4, damage 1d4, 18-20/x2
Offhand attack, (dagger) +4, damage 1d3, 19-20/x2
AC 19, touch 15, flatfooted 15
hp 10/10
[/sblock]
 


Everyone now has a general idea of where they are and what's going on. Carolina and Baeril are about fifteen feet away from their comrades, who have partially surrounded some sort of tentacled flying beast.

Round 4:

21: Baeril
10: Carolina
8: Aswan
7: Jerolan
7: Tentacled beasty (-4)
5: Thorg
 

"Behave!" Plucking a bit of wool from the spell component pouch at his waist, Baeril hurls it at the flying creature. Midway through the air, it transforms into a burst of distracting sparks, flashing and popping around the creature's face, if face it does indeed have.

[sblock=OOC]Baeril casts daze on the thingy. Will save. [/sblock]
 

Carolina shoots another bullet from her sling, still hoping to bring the thing down, flanked, in the middle of the group.

ooc: I'll assume the last shot missed since you didn't say otherwise?
 

The halfling grins fiercely as his dagger bites home. "Ha! Dance with me, cutter, dance!" As his blades flash through the air, he does indeed dance - a spritely step which brings him to the point of attack.

[sblock=OOC]Primary attack (rapier) +4, damage 1d4, 18-20/x2
Offhand attack, (dagger) +4, damage 1d3, 19-20/x2
AC 19, touch 15, flatfooted 15
hp 10/10
[/sblock]
 

Into the Woods

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