Geoffrey said:
I like the philosophy of Goodman Games' Dungeon Crawl Classics:
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.
Can the World's Largest Dungeon be ran well in this manner?
yes. yes you can.
if you read some of my previous posts, you'll see that the most important
thing about this book for me is that an individual encounter be as good as it can be. now. with 1,600 (slowly approaching 1,700) encounters, there are going to be some lemons, BUT there are also going to be some A++++ encounters that you've never seen before.
we hope.
i've never been much of a dungeon crawler, myself. mostly because i found many of them silly or just plain ill-thought out (gender switching traps aren't heroic). but the old B1, B2, B3 series is probably one of the best things i've ever played, because of the wide-eyes i wore while playing.
as a DM, i always sought more unique traps and monster combinations. you're going to see things that i've done with monsters in here that will make you really fear things like ghouls and wights, that many jadded gamers stopped worrying about a long time ago. the first time you encountered an orc, was scary. i don't care what your DM says. you didn't know what it could do and you didn't know what you were capable of either.
that's what true fear is.
if a ghoul is all of sudden doing strength damage AND paralysis, PCs are going to be saying... what the ??!?! that's not supposed to happen. i'm an elf. how are these -- OW!!? stop it.
#1. dungeon crawl
#2. cool tactics, traps, encounters
#3. cool villains and story
#4. worth $200, but we're only charging you $100
i'm on the last legs of this thing and i'll be sending it to the printierin less
than 2 weeks. that means i won't be posting encounters for a while, so i can get my job done.
i can't wait for people to start playing though, since i've been writing it for 9+ months
peace