Worst...Idea...Ever

Kamikaze Midget said:
It's all about what makes sense for your own game. Dungeonpunk isn't appropriate for every style, that's for sure. :cool:

But in the spirit of whining that this thread was started in, let me chip in with: monster characters. This idea is great and it should work, but the fact that one powerful ability can be worth a level, and that hp is tied so directly to level (but not with powers) gives us the Paper Tiger syndrome. I'd hope 4e's monsters are designed with being able to use them in a party in mind.....but I admit, that's probably not high on many designers' lists. :-P

Yep, I just got bit by this recently. I came up with this spiffy Fiendish Ogre Monk NPC to throw against the monk PC in my game. I set up this great confrontation in the midst of a larger battle. Just the two of them squaring off in knee-deep snow.

Then the Dwarf fighter manages to get free and rides the ogre down. One greataxe-crit later, my beloved stylish ogre is dead and the PC monk is saying, "Hey, thanks. Almost broke a sweat there."

Grrr... :mad:
 
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FreeTheSlaves said:
Lidda smoking a joint.

Huh? Where was this picture? How did I miss it? Is Lidda a dope fiend? This also begs the question, have halflings in 3/3.5e given up pipeweed for Mary Jane? :eek:
 

Macbeth said:
I have to chime in to say that I, for the most part, don't mind the 'Dungeon Punk' look. Maybe its because I'm younger (3rd ed was my first real D&D experience), but it doesn't turn me away. It doesn't draw me in as much as some really well done, mythic flavor stuff does, but it does work better then some of the very generic fantasy stuff you see.

I don't think it's just because you're younger. I like the newer style for the most part and I grew up with the 80s style. It's a fantasy world; I don't want it to look like medieval Europe. And I'm about sick to death of Elmore. You'd think after all these years the man would've learned how to do human anatomy properly in perspective.

I also agree with the complaints about weapon size. Why can't a halfling use a shortsword as a longsword? If the weapons are going to be specialized to the races, then give every race its own special weapons like the dwarven urgrosh, and let the members of that race have familiarity with their special weapons for free.
 

shadow said:
Huh? Where was this picture? How did I miss it? Is Lidda a dope fiend? This also begs the question, have halflings in 3/3.5e given up pipeweed for Mary Jane? :eek:
It's in the PHB. Really, it's the "failing a Use Magic Device check" picture in the skills chapter, with some sort of magical exploding cigar.

But yeah, it does look like a giant halfling joint.

Demiurge out.
 

Most of my list has already been mentioned;

"Punk" art - Sorry, I just prefer the older art. But that may be because I can spend days at museums looking at all the old renaissance paintings and while they weren't anywhere near the calibre, the older DND art was closer to that image than the new stuff is.

3.5 weapon sizes - I think others have covered this one adequately.

Arcane spell failure - Why only wizards and sorcerers??? Bards can get by with wearing light armor. Clerics and Druids get away with wearing armor. But the wizards and sorcerers get shafted by this???

Finally, square grids. I just like hex grids better. They seem so much easier to use for movement and spell area of effects.
 

demiurge1138 said:
It's in the PHB. Really, it's the "failing a Use Magic Device check" picture in the skills chapter, with some sort of magical exploding cigar.

But yeah, it does look like a giant halfling joint.

Demiurge out.

In this picture, Lidda looks like the inspiration for her was porn star Stephanie Swift. Really!


I started playing in 94, and I love the "dungeonpunk" look. Of course, I am not a typical fantasy fan either...
 

Ellie_the_Elf said:
In fantasy novels and movies, the hero generally walks around with one signature weapon- they're known for that particular sword or whatever weapon it is, and it has a history behind it, stories of what they killed with it etc. People know about the legendary weapon as well as about the hero who wields it. They do not have about 15 different swords on their person at all times in case they just happen to need cold iron/silver/whatever.

So you're not saying that the system is bad flavour (IMO it's great flavour, and makes snese), you're just saying that the "heroes" you play are sell-outs :p

Those guys want great big weapons, but will abandon it at the first sign of an enemy with DR, regardless of the fact that you can still damage the enemy with your sword (DR is much lower in 3.5 than it was before).

You know, it is not the old "you need a +3 weapon, or you cannot scratch the enemy, not ewen with 100 points of damage" rule. It just reduces damage.

And I remember other stories where the heroes needed special weapons to hurt special enemies (noone ever complained that the hero had to abandon his weapon for a silver sword, just becuase he had to fight a werewolf)

Also, 3.5 weapon sizes. What was wrong with a (for example) human-size short sword being usable as a longsword by a small character?

The fact that this short sword is made to stick people with, not to hack at them? The short sword is not just a smaller version of the long sword.

Other problems with using weapons like that include differences in hilt sizes and so on.

Nevertheless, there's a rule for using weapons of different size categories as other weapons, so the large short sword can be used as medium longsword.

Actually, I like the new system because we don't have to compare those different sizes. "So, this giant's large, so his greatclub is huge, right? And his dagger is small, is that correct? Damn, I'm getting a headache"

Henry said:
Eberron explains it that Khorvar (their name for half-elves) are true-breeding, and in fact most Khorvar come from other Khorvar. No reason that wouldn't work for any other setting, too.

There's that, too, of course. In the FR, for example, the half-elves of Luiren have their own realm where there are almost exclusively half-elves. Another nation is ruled by half-drow.

sniffles said:
If the weapons are going to be specialized to the races, then give every race its own special weapons like the dwarven urgrosh, and let the members of that race have familiarity with their special weapons for free.

No, cannot have that. Only dwarves are to get that, because they're so cool (pretends to have a rolling eyes smiley)
 

WinnipegDragon said:

In what product? Not any official D&D product, that's for sure.

(SS&S had "vermin hosts" -- way cool creature BTW -- but they weren't vermin either. Under 3.5, they would be more properly "swarm hosts.")
 


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