EzekielRaiden
Follower of the Way
Y'know...I hear people SAY this is common advice...but I never actually see it.“Balanced encounters are a must.”
Again, common and terrible advice.
I see a LOT of people claiming that that's the advice, that it's something people dogmatically insist upon. But I've never--not once--actually seen a real person claiming, "You absolutely must use perfectly balanced encounters all the time."
Where are you seeing or hearing this?
Now, keep in mind, I see a vast, vast, VAST difference between "most encounters should be reasonably balanced" and "literally 100% of encounters should be perfectly calibrated to the party's level." The former is pretty common advice, and generally quite good advice at that. Constantly throwing wildly unbalanced encounters at a party is likely to generate problems. Unless, that is, your players are really ready for a crapshoot where every single time they roll initiative, they may waltz through like the encounter isn't even there, or may get their faces smashed in by a boot in twelve seconds flat. If they really are game for that then awesome, you really can throw almost anything at them and they'll probably be cool with it. But I find most groups are not so relaxed.
The latter is a strawman I see brought up every. gorram. time. people talk about encounter design as though pursuing balance was only and ever exactly two states, "absolute diamond perfection" and "there is no balance in Ba Sing Se."
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