Piratecat said:I feel your pain. The other day I asked the paladin in our group for a balance check for crossing a narrow bridge.
"I don't want to do that," he said.
"Why not?" I asked. "Just take 10. It's an easy check."
He looked pained. "I've got heavy armor, a shield, and some penalties from other stuff. My armor check penalty is something like -11. I take 10, and I'm STILL at -1." We goggled at him for a moment, considering the consequences, then someone asked cautiously what everyone had been thinking.
"Dude," he asked, "how do you even walk down the street? Step step step WHOOPS! Step step step WHOOPS!"
"Shut up," said the paladin. "That narrow bridge? I'll crawl across."
It was a fun game.![]()
Which really highlights a major problem with some aspects of the armor check penalty system. It leads to absurd situations like someone not being able to walk across a narrow bridge, or be able to fight at all on an incline... but put them on bucking horse in the middle of combat, and they're fine, because Ride doesn't have an Armor Check penalty. Feh.
I think Balance, as a skill, is horribly defined, covering within a fairly small range of DCs both the completely mundane and extremely challenging.