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WotBS - Scouring of Gate Pass

Fantalass

"So, you will ignore Shade's words and mine because some nice glances? From a good person that most likely suffers from mind control? I only want to be sure I understand the situation."
Fantalss asks Aaron.

[sblock=OOC]

---

Fantalass
AC 11 (T11, FF10), HP 12/12, F +1,R+2,W+4


Acid Dart: 4/7 (+3, 1d6+2) (includes Point Blank bonus)

Prepared Spells:
DC = 10 + spell level + 3
Cantrips- 3, 1st- 2+1
0: Acid Splash, Dancing Light, Detect Magic, Message
1: Mage Armor - Color Spray, Endure Elements, Mount

Effects:

XP: ?

Caty: AC 15 (T14, FF13), HP 6/6, F +2,R+2,W+4 (Imp. Evasion)

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"I only answer for myself. I don't know you are Shade well either. My oath is to Gracenys, and that includes aiding those in need. Why else would I be on this journey with you all? Unless..."

Aaron stops, looks at Shade and Fantalass, then to the others, before resting on Fantalass again. "You are not here for helping others out of your own heart. You are here for personal gains. I guess you would not understand."
 

Fantalass

"I only know that doing as a charmed person asks only rarely helps the person. Free her, don't fulfill her controllers wishes, if you want to do something good for her."
Fantalss adds sourly.

[sblock=OOC]

---

Fantalass
AC 11 (T11, FF10), HP 12/12, F +1,R+2,W+4


Acid Dart: 4/7 (+3, 1d6+2) (includes Point Blank bonus)

Prepared Spells:
DC = 10 + spell level + 3
Cantrips- 3, 1st- 2+1
0: Acid Splash, Dancing Light, Detect Magic, Message
1: Mage Armor - Color Spray, Endure Elements, Mount

Effects:

XP: ?

Caty: AC 15 (T14, FF13), HP 6/6, F +2,R+2,W+4 (Imp. Evasion)

[/sblock]
 

"And yet you are so quick to judge. Are you certain that she is under some charm? No, only with your recollections of this man have you deemed him as having to charm everyone he knows. I sense she is of good faith. My patron showed this to me. If she is under some enchantment, then we shall see what her controller says about that."
 

Fantalass

"I only said I sense a magical effect on her. Maybe you should ask the 'good' man what it could be. And falling victim to a spell doesn't make you a bad person. Or did you sense good in her father as well?"
Fantalss adds sourly, his expertise in seeing auras clearly questioned.

[sblock=OOC]

---

Fantalass
AC 11 (T11, FF10), HP 12/12, F +1,R+2,W+4


Acid Dart: 4/7 (+3, 1d6+2) (includes Point Blank bonus)

Prepared Spells:
DC = 10 + spell level + 3
Cantrips- 3, 1st- 2+1
0: Acid Splash, Dancing Light, Detect Magic, Message
1: Mage Armor - Color Spray, Endure Elements, Mount

Effects:

XP: ?

Caty: AC 15 (T14, FF13), HP 6/6, F +2,R+2,W+4 (Imp. Evasion)

[/sblock]
 

Aaron takes in the words of the caster, as he thinks on them. "I only sensed her faith. I did not have the time to take the same liberty with her father, to see if his heart is fouled or fair. One thing I think we can agree on is that there is more to this story. Come, let us find out what it is..."

He moves to the abode, intent on finding out just what is going on.
 

Aside from a few old cloth decorations, all the furniture here is made of stone, looking to be magically shaped. A small hearth crackles with too-bright fire, and beside it an old man sits on a stone bench, perusing a spellbook and coughing incessantly. A finely-crafted warhammer hangs on the wall, surrounded by countless beautiful paintings.
The dinner is cheerless as everyone sits around a small table eating and not speaking much. Haddin sits alone near the fireplace coughing more and more.

Cyrstin fusses over everyone like a mother whose children finally came home and has a warm smile for everyone (especially Aaron). When the meal is finished Torrent thanks the girl and then turns to the group.

"So if we accept these people's hospitality and spend the night we will enter the Fire Forest tomorrow morning." she moves the satchel she has carried since the night you met her up to the table. "These," she says revealing more than a dozen potion vials. "are potions of Stand the Heat. They will help us get through that awful inferno. Wish I had them the first time I tried going through."

Putting the satchel back on the floor she starts twiddling with a spoon as she continues. "It is two days through the forest to the far side taking the old elf road. And there are enough for everyone plus a couple left over. But not enough to take the horses. Not enough food either. They will have to stay and maybe some of the gear as well we will have to decide and repack a few things."

She looks over at the coughing Haddin, then says loud enough for even him to hear. "If we take the enchanter and his daughter we may need to pray to the gods for the spell itself to help us and should prep some of the gold we received for the spells use ahead of time."

"So this should be an easy waltz through a burning forest that won't stop, dragging with us a dour wizard and his get."

Haddin sneers, a coughing fit stopping him from replying.

[sblock=Stand the Heat]
Stand the Heat
Abjuration
Level: Clr 1, Drd 1, Pal 1, Rgr 1, Sor/Wiz 1
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 24 hours
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

The touched creature and all equipment it carries suffer no harm from being in even extreme heat. It can exist comfortably in temperatures as high as 500 degrees Fahrenheit.This protection is sufficient to endure the oven-like heat of a forest fire, though neither the creature nor its equipment is protected against fire damage.

If the affected creature catches fire, it can put itself out automatically by spending a move action.

Material Component: Ten gold coins which have sat in a fire for at least one hour.[/sblock]
 

Knowing that the others were not too keen on taking the coughing man, yet knowing that if left here, he would either die from the nearby forrest fire or the people chasing down magic users. The meal was tasteless, as his mind was attuned to other decisions needing to be made. When Torrent offhandledly calls out to Haddin, with her notion of taking him and his daughter with the group, he is surprised that there is no more from the man besides his coughing fits. Turning to Fantalass, he says, "I will speak with Haddin. Make sure that if he uses magic, you will know about it. I want to speak to him without his enchantments coming into play."

Aaron takes the chance for a non rebutal and moves to talk with Haddin. "From what the others tell me, you are an enchanter. You bend others' minds to your will. Have you done so with your daughter? She is afraid for your life. This Scourge she speaks of seems to be on its way. If it has any of the people we have encountered, they are intent on capturing all magic users, even allowing them to die if need be."

"Thay said you had a brother. Enchanted him even. Lost him I assume. Your daughter is going through that same fate. Seeing her father, the one she loves, eating away and dying from this sickness. Would you let he watch you wither away? Or would you want to live, if nothing else, to live for her to be happy? Otherwise, she will become you. A recluse. Hidden away to die alone. Is that the love you have left?"

Sense Motive +12 on his answer
 
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Shade is wary at every turn as the others trundle into the home of the enchanter, and merrily eat the "food" offered. The rogue, suspicious that the meal may be drugged only eats a small portion of her own rations. Her big blue eyes roll in exasperation, from behind her blackened silver mask, as her comrades mull over the decision of taking the hacking old man and willowy waif of a girl with them, as they continue to try and evade the red army hot on their heels.

[sblock=OOC]Hehe did you guys like that last one? :p

People forget that all of D&D takes place roughly in the dark ages. There is no running water or toilets (or toilet paper) no showers or even schools. No such thing as premade armor or clothing except the most basic burlap potato sacks. Bigotry, racism and blind hatred run rampant, and just being a stranger is usually enough for a group of townsfolk to try and kill someone. All food but the most expensive is rotting or infested with vermin to one degree or another, and the average life expectancy is around 30 years for humans.

So I think having at least one character with an unenlightened, working class view of the gaming world adds a depth that many players aren't even aware is missing from most games. It gets even better when two characters share that view and can get a good back and forth of paranoid racist conspiracy going. ;)[/sblock]
 

Into the Woods

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