• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D General WotC’s Official Announcement About Diversity, Races, and D&D

Following up on recent discussions on social media, WotC has made an official announcement about diversity and the treatment of ‘race’ in D&D.

Status
Not open for further replies.
Following up on recent discussions on social media, WotC has made an official announcement about diversity and the treatment of ‘race’ in D&D. Notably, the word ‘race’ is not used; in its place are the words ‘people’ and 'folk'.

2A4C47E3-EAD6-4461-819A-3A42B20ED62A.png


 PRESS RELEASE


Dungeons & Dragons teaches that diversity is strength, for only a diverse group of adventurers can overcome the many challenges a D&D story presents. In that spirit, making D&D as welcoming and inclusive as possible has moved to the forefront of our priorities over the last six years. We’d like to share with you what we’ve been doing, and what we plan to do in the future to address legacy D&D content that does not reflect who we are today. We recognize that doing this isn’t about getting to a place where we can rest on our laurels but continuing to head in the right direction. We feel that being transparent about it is the best way to let our community help us to continue to calibrate our efforts.

One of the explicit design goals of 5th edition D&D is to depict humanity in all its beautiful diversity by depicting characters who represent an array of ethnicities, gender identities, sexual orientations, and beliefs. We want everyone to feel at home around the game table and to see positive reflections of themselves within our products. “Human” in D&D means everyone, not just fantasy versions of northern Europeans, and the D&D community is now more diverse than it’s ever been.

Throughout the 50-year history of D&D, some of the peoples in the game—orcs and drow being two of the prime examples—have been characterized as monstrous and evil, using descriptions that are painfully reminiscent of how real-world ethnic groups have been and continue to be denigrated. That’s just not right, and it’s not something we believe in. Despite our conscious efforts to the contrary, we have allowed some of those old descriptions to reappear in the game. We recognize that to live our values, we have to do an even better job in handling these issues. If we make mistakes, our priority is to make things right.

Here’s what we’re doing to improve:
  • We present orcs and drow in a new light in two of our most recent books, Eberron: Rising from the Last War and Explorer's Guide to Wildemount. In those books, orcs and drow are just as morally and culturally complex as other peoples. We will continue that approach in future books, portraying all the peoples of D&D in relatable ways and making it clear that they are as free as humans to decide who they are and what they do.
  • When every D&D book is reprinted, we have an opportunity to correct errors that we or the broader D&D community discovered in that book. Each year, we use those opportunities to fix a variety of things, including errors in judgment. In recent reprintings of Tomb of Annihilation and Curse of Strahd, for example, we changed text that was racially insensitive. Those reprints have already been printed and will be available in the months ahead. We will continue this process, reviewing each book as it comes up for a reprint and fixing such errors where they are present.
  • Later this year, we will release a product (not yet announced) that offers a way for a player to customize their character’s origin, including the option to change the ability score increases that come from being an elf, a dwarf, or one of D&D's many other playable folk. This option emphasizes that each person in the game is an individual with capabilities all their own.
  • Curse of Strahd included a people known as the Vistani and featured the Vistani heroine Ezmerelda. Regrettably, their depiction echoes some stereotypes associated with the Romani people in the real world. To rectify that, we’ve not only made changes to Curse of Strahd, but in two upcoming books, we will also show—working with a Romani consultant—the Vistani in a way that doesn’t rely on reductive tropes.
  • We've received valuable insights from sensitivity readers on two of our recent books. We are incorporating sensitivity readers into our creative process, and we will continue to reach out to experts in various fields to help us identify our blind spots.
  • We're proactively seeking new, diverse talent to join our staff and our pool of freelance writers and artists. We’ve brought in contributors who reflect the beautiful diversity of the D&D community to work on books coming out in 2021. We're going to invest even more in this approach and add a broad range of new voices to join the chorus of D&D storytelling.
And we will continue to listen to you all. We created 5th edition in conversation with the D&D community. It's a conversation that continues to this day. That's at the heart of our work—listening to the community, learning what brings you joy, and doing everything we can to provide it in every one of our books.

This part of our work will never end. We know that every day someone finds the courage to voice their truth, and we’re here to listen. We are eternally grateful for the ongoing dialog with the D&D community, and we look forward to continuing to improve D&D for generations to come.
 

log in or register to remove this ad

Lwaxy

Cute but dangerous
Needing a sensitivity reader for the sake of it to meet approval or some kind of public enforced standards of expectation isn't honorable. It's policing creative design.

I agree and yet I don't... I worry about giving sensitivity readers too much power (I didn't know sensitivity readers existed until a few days ago, either) yet I realize they are absolutely needed at the moment. The problem is less wanting something specific which you can very well research -although it is not guaranteed you'd do a good job- it is writing something you consider completely new and not realizing you are insulting some specific group(s) with it.
 

log in or register to remove this ad


Whizbang Dustyboots

Gnometown Hero
If a person wants to do a Aztec Jaguar subclass for D&D, research Aztec culture. It's not hard. Pull up Aztec mythology. Study it a bit. You don't need someone who grew up in that area of the world to write it.
And then have someone double-check that you've done your homework like, say, a sensitivity reader.

It's entirely possible that Hasbro doesn't care about these issues at all but are instead just trying to make products that won't get thrown back at them by their audience. Making a product bullet-proof, whether that's a car seat for babies, a biography of a living person or a game product is just plain good business sense.
 

G

Guest 6801328

Guest
No. The idea of needing someone to police creative work and have a say on what's allowed and what's not based on their own perception of right and wrong and thinking they have the right to dictate creative direction to appease their own political outlooks is what I have a problem with.

It's the notion that you must include a particular kind of human being in your work, company, design team that's insulting. Not just to the creative writer, but to the very person who either got hired to meet some metric of approval and became a token that the company can show and say "See, I hired this person to be a reader, or artist, or (insert reason here). Can I join your club of approval now?"

It's wrong to use people like this for the color of their skin, or their gender, or their neurological mind just to meet the approval of a group of people who thinks that this is inclusive when it's nothing more than using a person to meet another person or groups standard of approval.

If a person wants to do a Aztec Jaguar subclass for D&D, research Aztec culture. It's not hard. Pull up Aztec mythology. Study it a bit. You don't need someone who grew up in that area of the world to write it. Maybe consider an anthropologist if you must but to think you must find a person who grew up in a very specific part of the world to write about it is ludicrous. It's actually more insulting to think you must use them because majority of the time that is what's happening... They are being used.

On the flip side, if you are truly confused about something that you're working on and you've exhausted your own research and creative mindset and you think you need a consultant about something specific that you do not know what to do about it, then sure, get a consultant to help. Find a person who has real knowledge about it. Find a legit scholar and academic if you have to, someone who is neutral as much as possible. Or someone with a lot of experience. But do it out of respect, do it because the person would legitimately be a good partnership.

Do it with honor.

Needing a sensitivity reader for the sake of it to meet approval or some kind of public enforced standards of expectation isn't honorable. It's policing creative design.

That’s like saying it’s “policing creative work” when an engineer advises an architect.

You seem to have an image akin to “political officers” forced onto military units, as the Nazis and Soviets used to do.

I’ll bet most WotC authors will be more than happy to have the expert assistance.
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
Now with all that laid out...look at the portion of the text of yours I highlighted. When I first read "highlighted for being greedy", do you know what was the first group that entered my mind? Corporations. When you later added "cowardly, sneaky, practice an odd religion in defiance of their neighbors" do you know what I thought? CORPORATIONS! Then you mentioned Ferengi and I thought THATS WHAT I SAID, CORPORATIONS!!!!

So while a person that is Jewish might look at that fictional example and say "Are they talking about me?", I might look at that example and say "Are they talking about corporations?". The example didn't change. The physical language didn't change. The interpretation of the language changed, because in my mind the #1 associated word with greed is corporations and the rest fell in line.

Like the persons in another thread equating Drow makeup (specifically Chang’s in Community), you‘re missing part of what the problem is. It isn’t just the actions of the Ferengi that echo the stereotype of Jews, it is also their visual depictions and mannerisms. Look up the old antisemetic image of “The Happy Merchant” or Shakespearean-era costumes for jewish characters, then watch some clips of Ferengi (other than Quark, if you really want to see it).

That addition to the totality of other factors are what will make someone of Jewish ancestry ask the question.

To their credit, the question has been addressed somewhat by the creators and actors of Star Trek- especially those involved in DS9. The Ferengi are in some sense a subversion of the tropes. But to subvert the trope, you must first invoke it.
 

ZeshinX

Adventurer
And then have someone double-check that you've done your homework like, say, a sensitivity reader.

It's entirely possible that Hasbro doesn't care about these issues at all but are instead just trying to make products that won't get thrown back at them by their audience. Making a product bullet-proof, whether that's a car seat for babies, a biography of a living person or a game product is just plain good business sense.

I'd say it's entirely likely it's to protect their bottom line. Much of what is transpiring within media and marketed product is, I suspect (but do not know) happening to protect the product's marketability. I find some of the changes make a great deal of sense (like a certain pancake syrup brand) and some strike me as patently absurd (like pulling certain movies from streaming services).

I find a lot of the discussion here to be interesting. Seeing points of view that I hadn't considered, or thoughts and opinions of others that I would not have thought of myself. I agree with some, disagree with others.

I find the concept of a 'sensitivity reader' to be wildly dangerous and not a road to be travelled lightly. I'm sure all due caution is being observed to ensure they do not become thought police, sponsored censors, or some form of moral governing body. I'm choosing to simply think of it as a second editor of a written work....but it fills me with no small amount of dread to see this as remotely necessary. It isn't yet, but this is all starting to get very Orwellian.
 

Cadence

Legend
Supporter
Sometimes people talk about "To Hit Armor Class 0" like it was a long lasting thing. I think only AD&D 2nd Edition used it.

It was in 1st too (table in the back of the DMG, I don't have any of the monster books to check there). Even just second was 11 years long - just over 1/3rd of my life when 3e hit.
 
Last edited:

Whizbang Dustyboots

Gnometown Hero
I’ll bet most WotC authors will be more than happy to have the expert assistance.
I cannot imagine the authors of White Wolf's Gypsy book would have turned down an extra pair of informed eyes, if they could go back and do it all over again.

Much better to get some additional feedback than have to run away from the reputation of your published works for decades to come.
 



Status
Not open for further replies.

Voidrunner's Codex

Remove ads

Voidrunner's Codex

Remove ads

Top