Dark Jezter said:I'm quite happy with the way WotC is handling D&D. With regards to suppliments, I'd rather have them releasing a few high-quality suppliments every year (like they're doing now), than dozens of mediocre suppliments with a few gems here and there (like TSR did back in the days of 2e AD&D).
WotC also regularly updates their web site with free maps, NPCs, classes, races, and adventures. Plus, WotC was the very first company to make their gaming rules available for absolutely free (via the SRD). They took a big risk by doing this, and I respect them a lot for this.
Orius said:A WotC hardback might have a cover price of $30, while a d20 book of similar length would be priced at like $25 or $20. I don't know why that is, maybe the d20 publishers use crappier material in publishing the books. Maybe WotC pays their employees more. Maybe WotC is just gouging us. I don't know. It doesn't seem like a very bright thing for WotC to do though, pricing themselves noticably higher than the competition.
Mark said:I feel similar but would be happier if they made more regular contributions to the OGC pool beyond the SRD.
Dark Jezter said:Bad analogy. Last I checked, there was no rules forcing people to convert to 3.5e. It's not like the gaming police are going to kick down your door and arrest you if you keep playing 3.0. D&D is not an MMORPG.
reiella said:Quick thing I'd like to point out here.
2e... The 'revised and updated' Player's Handbook for AD&D 2e came out in 1993, about 4 years after the initial 2nd edition PHB. Then a mere 2 years later, the Player's Options, which were a far greater change in rules than the transition from 3.0 to 3.5 (in my opinion).
Whisperfoot said:One word - color.
Compare to the following books - Babylon 5 core book, Farscape, Conan RPG, Gamma World Player's Handbook. All of those have a price tag of $30 or more, and one of them isn't even in color.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.