WotC comes to you and asks you to pick a setting...

Which setting would most effectively model the rules as a new core setting?

  • Blackmoor

    Votes: 13 2.2%
  • City State of the Invincible Overlord

    Votes: 27 4.7%
  • Codex Arcanis

    Votes: 7 1.2%
  • Codex of Erde

    Votes: 1 0.2%
  • Dawnforge

    Votes: 3 0.5%
  • Dragonlance

    Votes: 12 2.1%
  • Eberron

    Votes: 118 20.4%
  • Forgotten Realms

    Votes: 126 21.8%
  • Freeport

    Votes: 12 2.1%
  • Greyhawk

    Votes: 181 31.3%
  • Iron Kingdoms

    Votes: 9 1.6%
  • Midnight

    Votes: 6 1.0%
  • Morningstar

    Votes: 1 0.2%
  • Oathbound

    Votes: 6 1.0%
  • Ravenloft

    Votes: 6 1.0%
  • Scarred Lands

    Votes: 12 2.1%
  • The Hunt: Rise of Evil

    Votes: 1 0.2%
  • You idiot! You forgot _________!

    Votes: 37 6.4%

I chose Eberron, because it's the only setting on the list designed to the Third Edition rules. It's also the only setting on the list which approaches the question of how a world with D&D magic in it would industrialise that magic - which has always seemed logical to me - and it has the strong virtue of plenty of room for the PCs to become among the most famous adventurers around, which is a fine virtue for a default game setting to possess.

Also, of all the objection to Eberron so far in this thread, the only one I have to call "Rubbish!" on is that it uses action points. It's the only tacked-on aspect of the setting, and it's obviously so. If you don't like it, it would be trivial to eliminate.
 
Last edited:

log in or register to remove this ad



It speaks less about FR and more about the fact that:

a) some people are disappointed at WotC's lack of Greyhawk support
b) or are blindly infatuated with Eberron as the new hotness

I find that Greyhawk and FR just scream "D&D!!!" Eberron, on the other hand, just seems to be an old 1970's woman's polyester pantsuit - thrown-together and cheap - because it just lumps everything together and says "you wanna be this over-powered munchkin PrC? play in this section of the world."


Stormborn said:
I wonder how long Eberron and Greyhawk are going to overwhelm FR, and what that says about FR.
 

Bavix said:
Greyhawk is definitely my first choice but Kalamar is very close. Kalamar has a similar feel to Greyhawk but is much more internally consistent and better developed.

I honestly think that Kalamar has become what Greyhawk should have been.

I'm going to have to chime in with agreement on this one. I put Kalamar a little higher because it also supports the "Monster PC" concept via the Hobgoblins, as well as detailing a lot of the other humanoid monsters well enough to support them as a PC race.
 


It seems Eberron and FR are very close in this,with Greyhawk at the lead (which should be case since Greyhawk has always been the core and most people fear change and love it when things stay the same).

Hey, my name is Mista Collins, and I am an Eberron junky.... but voted non-Eberron. :eek:
 

Ankh-Morpork Guard said:
With those constraints...either Greyhawk or Forgotten Realms.
Perhaps, though i am leaning more towards Eberonn then anything, as it not only covers fantasy but sci-fi and blending them in well for an entire campaign setting..

So I'll go with Eberonn, though my favorite setting is Spelljammer..
 

Psion said:
The way you phrase the question, I have to unequivocally say scarred lands.

Psion, you just earned my undying respect for this. :D Yeah it explains the following: why monks have to be lawful, why arcane and divine magics are different, why clerics aren't druids and druids aren't clerics, and especially why rangers and paladins can cast spells.
 

Mista Collins said:
Hey, my name is Mista Collins, and I am an Eberron junky.... but voted non-Eberron. :eek:

I'm a great FR fan and didn't vote for the Realms, either. As I said: I'm no big fan of GreyHawk, don't know too much about the setting, never wanted to really, but it is just perfect for this purpose.


And for all who say that Eberron is the thing because it's written for 3e: We're talking about 4e here, so unless 4e won't change anything much (which would make it unnecessary), Eberron will be inadequate in that regard as well.
 

Remove ads

Top