BryonD
Hero
Of course, but whatever media they were exposed to will include some analog of a Conan. And the horrors of mythos are appreciable, if not "recognizable" in the context of any media background. It sounds to me that you are vastly underestimating the idea of universal archetypes.Hm. Not really. I think every gamer (or gaming generation) brings some concepts what a hero is, what a certain monster is, what horror is, etc. to the table, mostly formed by the media they were exposed to.
My question is: Why change their perception by bringing fluff and mythology along with the rules?
As to your question: If the rules are supposed to capture archetypes, then the archetypes are implicit. LotR, Conan, Star Wars, Dragonball Z, whatever other new thing is going, can and will share major archetypes.
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