I do agree with them about Disarm being anti-dramatic. The "Instead of disarming him and chatting with him or having some significant moment, we disarm him and just hit on him some more." If that's the intention, then you can just wrap up any condition as 'disarm' and continue to wail.
The problem comes when that completely shuts down a monster because you used one ability. All 4e powers hinge on one of four things: damage, movement, penalties, and limiting the economy of actions (knocked prone = waste a move action, dazed = only one action, etc). All of these hinge on duration (immediately resolved, end of your turn, or save ends). So a disarm would have to fit into one of these categories, and no matter how you handled it, it isn't going to "fit" right, or at least isn't going to make happy many people who want disarm.
The problem comes when that completely shuts down a monster because you used one ability. All 4e powers hinge on one of four things: damage, movement, penalties, and limiting the economy of actions (knocked prone = waste a move action, dazed = only one action, etc). All of these hinge on duration (immediately resolved, end of your turn, or save ends). So a disarm would have to fit into one of these categories, and no matter how you handled it, it isn't going to "fit" right, or at least isn't going to make happy many people who want disarm.
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