D&D General WotC: 'Of Course We're Going To Do' Baldur's Gate 4

“Baldur’s Gate is an incredible game. And of course, we're going to do a successor."
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In an interview with The Game Business, Wizards of the Coast's president John Hight touched on the company's video games plans for Dungeons & Dragons.

Hight told interviewer Christopher Dring “Baldur’s Gate is an incredible game. And of course, we're going to do a successor."

Larian Studios, which made Baldur's Gate 3, has previously indicated that is not going to be involved in any potential sequels.

However, the previously announced game that game studio Giant Skull is currently working on is not Baldur's Gate 4. Hight says "This is not the successor to [Baldur's Gate 3]. We go to Stig and his team to tell an incredible story and bring D&D to a very broad audience. Ideally, the game will appeal to D&D players because it will help them realise their imagination. But it’s also going to hopefully appeal to people that love playing action games, that love the Jedi games, that love God of War games." Giant Skull's game will be a single-player action-adventure game.

Giant Skull's Stig Asmussen spoke a little about that--as yet untitled--game: "A lot of us have grown up on Dungeons & Dragons. And for me, with a new company, this is something that we’re good at. We're good at working with partners. We're good at capturing the spirit of those worlds. It wasn't something that we could just walk away from. It was actually a pretty easy [decision]... Dungeons & Dragons is the definition of a playground. When we had the meeting in Renton [Washington], my mind opened up to the possibilities of what we could do. There’s still a lot of things that we have to abide by. There’s the spirit of Dungeons & Dragons. There are the worlds, player agency and choice, building a party, actions have consequences… those types of things."

Giant Skull was founded by Stig Asmussen in 2023. Asmussen previously was the game director of Star Wars Jedi: Survivor and Star Wars Jedi: Fallen Order, as well as God of War 3.
 

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they released DOS2 in 2017 and BG3 in 2023, so 2022 was deep in the BG3 development, a year dominated by investment into their new game. That year they posted a $220k loss, in 2023 they posted a $260M profit (pre-tax).

Saying they were on the ropes in 2022 due to the heavy investment into their new their upcoming title is simply wrong
Game world observer magazine in 2022- verge of bankruptcy. They had 2 choices scale back or go all in . They went all in
 

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Game world observer magazine in 2022- verge of bankruptcy. They had 2 choices scale back or go all in . They went all in
Link? If you are on the verge of bankruptcy, where does the money come from to go all in?

Also, they basically broke even (200k loss…), not really what is generally considered the ‘verge of bankruptcy’

EDIT: the one I found is Larian’s thorny path to Baldur’s Gate 3: from underdogs with Intel 486s to global company that survived against all odds | Game World Observer
which puts the brink of bankruptcy bit before 2013, which you conveniently ignore…

“Larian was on the brink of bankruptcy at least 10 times between 1997 and 2013.”
 
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