Reynard
aka Ian Eller
I don't see how that does or does not follow from the mechanics. 2014 and 2024 rules are going to be neutral about thst sort of Setting detail.
What mechanics of 2E inspired any element of the Setting...? What I see in my second hand copy of Space Adventures is a bunch of bespoke mechanics meant to capture the fluff vibe.
It seems like you simply disagree with the premise. Which is fine, but im not sure how productive a conversation we can have in that case. I can't convince you that mechanics are important to setting design, and you can't convince me they aren't.