WotC & Their Adventures

I agree that more quality adventures is a good thing. There is enough material out for 3.5 that you can make any type of character or BBEG that you can possibly imagine. There are seveal good settings with a lot of depth and support. What we need now are adventures for those chacters to play in with a minimum amount of prep time for harried DM's.
 

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I'm another who would prefer WotC focus on adventures and settings more. Can't have too many adventures to choose from, or settings to put them in. You can, however, have too many rulebooks.
 



Frukathka said:
You know, I don't mind the odd adventure from WotC, but I am not a completist and it is annoying that it looks like they are jumping back on the adventure bandwagon. I don't need them to publish adventures, I mean what, doesn't Dungeon pick up the slack? Does anyone feel annoyed by this?

I am highly annoyed by this. Every month from here till 2007 July I've been waiting to hear of some new product like "Faiths&Pantheons II" or "Complete Incarnum" or "Book of Fey" or "Book of Perfect Balance" or "Fiendish Codex III: Yugoloths"...

But instead I see crap like "Cormyr: Tearing of the Weave", 160 PAGE SUPER DUPER MEGA MIGHTY MAX ADVENTURE with TWO more being released afterwards (One of which is called "Shadowdale"...yay...not), and "Return to the Demonweb Pits" and "Return to Returning to the Demonweb Pits" and "Overstaying Visit to the Demonweb Pits"...

It is really annoying. If they want to do mega-adventures, keep it to one per campaign per YEAR---One for FR, one for Eberron, one for Greyhawk/General. I am not asking for striclty "new rules" books either. I like Draconomicon, which is a good mix, and stuff like Races of Faerun and FCI. A good mix, ya know? That way, neither side really complains about there being too much of this or that and not enough of those.

2007 is Year of the Adventure and I can't wait till 2008 for the Adventure rush to end. If it even ends there. I'll be saving some money, at least. My gripe about huge, mega-adventures is they're good only once and once only...and maybe you can rehash the material in it a couple of times, but you really only get about 10% use of it. At least with stuff like FCI and Dragons of Faerun and such I will always look in it as a reference guide or to gather some tidbits of info.

Stuff like Twilight Tomb I can dig. I spend a mere $10, less on certain websites in fact, and I have an adventure that'll last me a few sessions. More of that and less of WotC trying to get on the Shackled City Hardcover-bandwagon will be good. Which is the only reason they're doing adventures is because Paizo released a couple of awesome adventure paths and are exceeding in profit from the sales.

I can't wait, though, for those of you saying you like millions of new adventures pouring in to turn around and say "Ok, I've had enough of these new adventures. My player would like to see something to enhance his Swordsage from Tome of Battle now, so please release a Complete Martial already!" or "I really wish I had more info on yugoloths...oh wait! It's not here because I spent over $100 on adventures that have been released and now have no use for since they're done..." :p

You get my drift.
 
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Add me to the "huzzah!" chorus of people applauding WotC adventures. I am totally saturated with rulebooks. I only want one more crunchy hardcover: a Complete Book of Feats. Every feat ever published by WotC. In my dream world, this product would come with a web component that would allow me to sort by various criteria (entry feat, melee only, etc.) and the feats would come with meta info like "pre-req for X prestige class" or "unlocks Spring Attack" and so on.

Anyway: enough with the rules hardcoves. We're stuffed. Bring on the adventures.
 


The only reason more adventures from WOTC would bother me is if it puts Necromancer and Goodman Games out of business.

As long as it doesn't contribute to such events I say more adventures.
 

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