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WotC Walks Back Some OGL Changes, But Not All

Wizards of the Coast has finally made a statement regarding the OGL. The statement says that the leaked version was a draft designed to solicit feedback and that they are walking back some problematic elements, but don't address others--most notably that the current OGL v1.0a is still being deauthorized. Non-TTRPG mediums such as "educational and charitable campaigns, livestreams, cosplay...

Wizards of the Coast has finally made a statement regarding the OGL. The statement says that the leaked version was a draft designed to solicit feedback and that they are walking back some problematic elements, but don't address others--most notably that the current OGL v1.0a is still being deauthorized.
  • Non-TTRPG mediums such as "educational and charitable campaigns, livestreams, cosplay, VTT-uses" are unaffected by the new license.
  • The 'we can use your content for any reason' provision is going away
  • The royalties aspect is also being removed
  • Content previously released under OGL v1.0a can still be sold, but the statement on that is very short and seems to imply that new content must still use OGL v1.1. This is still a 'de-authorization' of the current OGL.
  • They don't mention the 'reporting revenue' aspect, or the 'we can change this in any way at 30 days notice' provision; of course nobody can sign a contract which can be unilaterally changed by one party.
  • There's still no mention of the 'share-a-like' aspect which defines an 'open' license.
The statement can be read below. While it does roll back some elements, the fact remains that the OGL v1.0a is still being de-authorized.

D&D historian Benn Riggs (author of Slaying the Dragon) made some comments on WotC's declared intentions -- "This is a radical change of the original intention of the OGL. The point of the OGL was to get companies to stop making their own games and start making products for D&D. WoTC execs spent a ton of time convincing companies like White Wolf to make OGL products."

Linda Codega on Gizmodo said "For all intents and purposes, the OGL 1.1 that was leaked to the press was supposed to go forward. Wizards has realized that they made a mistake and they are walking back numerous parts of the leaked OGL 1.1..."

Ryan Dancey, architect of the original OGL commented "They made an announcement today that they're altering their trajectory based on pressure from the community. This is still not what we want. We want Hasbro to agree not to ever attempt to deauthorize v1.0a of the #OGL. Your voices are being heard, and they matter. We're providing visible encouragement and support to everyone inside Wizards of the Coast fighting for v1.0a. It matters. Knowing we're here for them matters. Keep fighting!"


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When we initially conceived of revising the OGL, it was with three major goals in mind. First, we wanted the ability to prevent the use of D&D content from being included in hateful and discriminatory products. Second, we wanted to address those attempting to use D&D in web3, blockchain games, and NFTs by making clear that OGL content is limited to tabletop roleplaying content like campaigns, modules, and supplements. And third, we wanted to ensure that the OGL is for the content creator, the homebrewer, the aspiring designer, our players, and the community—not major corporations to use for their own commercial and promotional purpose.

Driving these goals were two simple principles: (1) Our job is to be good stewards of the game, and (2) the OGL exists for the benefit of the fans. Nothing about those principles has wavered for a second.

That was why our early drafts of the new OGL included the provisions they did. That draft language was provided to content creators and publishers so their feedback could be considered before anything was finalized. In addition to language allowing us to address discriminatory and hateful conduct and clarifying what types of products the OGL covers, our drafts included royalty language designed to apply to large corporations attempting to use OGL content. It was never our intent to impact the vast majority of the community.

However, it’s clear from the reaction that we rolled a 1. It has become clear that it is no longer possible to fully achieve all three goals while still staying true to our principles. So, here is what we are doing.

The next OGL will contain the provisions that allow us to protect and cultivate the inclusive environment we are trying to build and specify that it covers only content for TTRPGs. That means that other expressions, such as educational and charitable campaigns, livestreams, cosplay, VTT-uses, etc., will remain unaffected by any OGL update. Content already released under 1.0a will also remain unaffected.

What it will not contain is any royalty structure. It also will not include the license back provision that some people were afraid was a means for us to steal work. That thought never crossed our minds. Under any new OGL, you will own the content you create. We won’t. Any language we put down will be crystal clear and unequivocal on that point. The license back language was intended to protect us and our partners from creators who incorrectly allege that we steal their work simply because of coincidental similarities . As we continue to invest in the game that we love and move forward with partnerships in film, television, and digital games, that risk is simply too great to ignore. The new OGL will contain provisions to address that risk, but we will do it without a license back and without suggesting we have rights to the content you create. Your ideas and imagination are what makes this game special, and that belongs to you.

A couple of last thoughts. First, we won’t be able to release the new OGL today, because we need to make sure we get it right, but it is coming. Second, you’re going to hear people say that they won, and we lost because making your voices heard forced us to change our plans. Those people will only be half right. They won—and so did we.

Our plan was always to solicit the input of our community before any update to the OGL; the drafts you’ve seen were attempting to do just that. We want to always delight fans and create experiences together that everyone loves. We realize we did not do that this time and we are sorry for that. Our goal was to get exactly the type of feedback on which provisions worked and which did not–which we ultimately got from you. Any change this major could only have been done well if we were willing to take that feedback, no matter how it was provided–so we are. Thank you for caring enough to let us know what works and what doesn’t, what you need and what scares you. Without knowing that, we can’t do our part to make the new OGL match our principles. Finally, we’d appreciate the chance to make this right. We love D&D’s devoted players and the creators who take them on so many incredible adventures. We won’t let you down.
 

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Well, I'm looking at my copy of Level Up, and a 5e SRD, and...yep. They did.

Everything else is just noise man. Everything else is either 'hmm how much can we get them to give us...oops I guess 0!' or 'we are trying to protect you, despite the fact this hasnt been an issue in over 20 years, just TRUST US.' Its lies, just corporate spin.

The reality is, someone realized that their evergreen game is going to either have to change dramatically, or the core of it is already for sale, and companies that are not Wizards of the Coast are selling it.

Full stop.
THe noise is all of us arguing when we don't know... full stop
 

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In the interests of trying to come to an agreeable position:

I would be absolutely fine with that single rider as long as there is no way for WotC to decide what "hate speech" means on any given day simply to remove a competitor who made a silly mistake with a piece of artwork.

It's possible that the existing 30 day remedy clause could be used in that, so you have 30 days to remove/amend the offending material from any future copies of the product rather than simply having your right to use the OGL stripped. It's also possible that the decisions could be made by a board of 3PP representatives, possibly with some kind of voting mechanism in the OGL community to appoint those every year.

EDIT: I would also want that board to have the power to hit WotC in exactly the same way if they violate that rider in their work ;)
that sounds good...
 




I mean, that's a false dichotomy: we need not choose between arbiters because we don't need an arbiter.
except that is the whole argument. I think that having a rider saying that if you put hate speech out there you forfeit your use license... now you can disagree (plenty here do), but if that rider stays (as I want it to) there would NEED to be an arbitier.
The system works fine as is. Hell, I honestly want more protection from Wizards when it comes to what they say is "political" or not. The only example anyone seems to bring up is the Book of Erotic Fiction when it comes to what sort of game they'd want to police, but I'm at a loss for thinking of an example that isn't old enough to be in college and steal an ID to drink at a bar. This is a solution for a problem that doesn't seem to exist, which is common for people or entities who want to expand their power for its own sake.
I am not suggesting this is a wide spread issue we have seen for years... I am suggesting it is a possibility, a hole that can be filled.

Heck as I said a billion posts ago, I EVEN disagree with the BoEF... I still own my copy and use it as inspiration for spells and items in 5e.
(Plus I'd say Wizards is basically the worst choice of anyone I can think of who aren't active chuds like LaNasa, anyways.)
 


I would hope THAT wasn't what people were complaining about.

I;m not sure I 'blamed' the OGL... I am just saying we saw they are going to update it, and THAT update I like and support and will get annoyed if it is dropped.
The company you trust to police this has in the last several years alone published racist former slaves space monkeys. I have two black guys in one of the games I run and they think many of the conversations and handwringings are silly but that made them pause.

This same company is perfectly willing to break pretty solemn promises and put lots of freelancers and small businesses down because they are scared to compete.

You back them because maybe something bad might be published? Hasbro I get. I think they miscalculated and not enough people signed up in advance and the leak happened. You? For that I have nothing.
 



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