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WotC Walks Back Some OGL Changes, But Not All

Wizards of the Coast has finally made a statement regarding the OGL. The statement says that the leaked version was a draft designed to solicit feedback and that they are walking back some problematic elements, but don't address others--most notably that the current OGL v1.0a is still being deauthorized. Non-TTRPG mediums such as "educational and charitable campaigns, livestreams, cosplay...

Wizards of the Coast has finally made a statement regarding the OGL. The statement says that the leaked version was a draft designed to solicit feedback and that they are walking back some problematic elements, but don't address others--most notably that the current OGL v1.0a is still being deauthorized.
  • Non-TTRPG mediums such as "educational and charitable campaigns, livestreams, cosplay, VTT-uses" are unaffected by the new license.
  • The 'we can use your content for any reason' provision is going away
  • The royalties aspect is also being removed
  • Content previously released under OGL v1.0a can still be sold, but the statement on that is very short and seems to imply that new content must still use OGL v1.1. This is still a 'de-authorization' of the current OGL.
  • They don't mention the 'reporting revenue' aspect, or the 'we can change this in any way at 30 days notice' provision; of course nobody can sign a contract which can be unilaterally changed by one party.
  • There's still no mention of the 'share-a-like' aspect which defines an 'open' license.
The statement can be read below. While it does roll back some elements, the fact remains that the OGL v1.0a is still being de-authorized.

D&D historian Benn Riggs (author of Slaying the Dragon) made some comments on WotC's declared intentions -- "This is a radical change of the original intention of the OGL. The point of the OGL was to get companies to stop making their own games and start making products for D&D. WoTC execs spent a ton of time convincing companies like White Wolf to make OGL products."

Linda Codega on Gizmodo said "For all intents and purposes, the OGL 1.1 that was leaked to the press was supposed to go forward. Wizards has realized that they made a mistake and they are walking back numerous parts of the leaked OGL 1.1..."

Ryan Dancey, architect of the original OGL commented "They made an announcement today that they're altering their trajectory based on pressure from the community. This is still not what we want. We want Hasbro to agree not to ever attempt to deauthorize v1.0a of the #OGL. Your voices are being heard, and they matter. We're providing visible encouragement and support to everyone inside Wizards of the Coast fighting for v1.0a. It matters. Knowing we're here for them matters. Keep fighting!"


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When we initially conceived of revising the OGL, it was with three major goals in mind. First, we wanted the ability to prevent the use of D&D content from being included in hateful and discriminatory products. Second, we wanted to address those attempting to use D&D in web3, blockchain games, and NFTs by making clear that OGL content is limited to tabletop roleplaying content like campaigns, modules, and supplements. And third, we wanted to ensure that the OGL is for the content creator, the homebrewer, the aspiring designer, our players, and the community—not major corporations to use for their own commercial and promotional purpose.

Driving these goals were two simple principles: (1) Our job is to be good stewards of the game, and (2) the OGL exists for the benefit of the fans. Nothing about those principles has wavered for a second.

That was why our early drafts of the new OGL included the provisions they did. That draft language was provided to content creators and publishers so their feedback could be considered before anything was finalized. In addition to language allowing us to address discriminatory and hateful conduct and clarifying what types of products the OGL covers, our drafts included royalty language designed to apply to large corporations attempting to use OGL content. It was never our intent to impact the vast majority of the community.

However, it’s clear from the reaction that we rolled a 1. It has become clear that it is no longer possible to fully achieve all three goals while still staying true to our principles. So, here is what we are doing.

The next OGL will contain the provisions that allow us to protect and cultivate the inclusive environment we are trying to build and specify that it covers only content for TTRPGs. That means that other expressions, such as educational and charitable campaigns, livestreams, cosplay, VTT-uses, etc., will remain unaffected by any OGL update. Content already released under 1.0a will also remain unaffected.

What it will not contain is any royalty structure. It also will not include the license back provision that some people were afraid was a means for us to steal work. That thought never crossed our minds. Under any new OGL, you will own the content you create. We won’t. Any language we put down will be crystal clear and unequivocal on that point. The license back language was intended to protect us and our partners from creators who incorrectly allege that we steal their work simply because of coincidental similarities . As we continue to invest in the game that we love and move forward with partnerships in film, television, and digital games, that risk is simply too great to ignore. The new OGL will contain provisions to address that risk, but we will do it without a license back and without suggesting we have rights to the content you create. Your ideas and imagination are what makes this game special, and that belongs to you.

A couple of last thoughts. First, we won’t be able to release the new OGL today, because we need to make sure we get it right, but it is coming. Second, you’re going to hear people say that they won, and we lost because making your voices heard forced us to change our plans. Those people will only be half right. They won—and so did we.

Our plan was always to solicit the input of our community before any update to the OGL; the drafts you’ve seen were attempting to do just that. We want to always delight fans and create experiences together that everyone loves. We realize we did not do that this time and we are sorry for that. Our goal was to get exactly the type of feedback on which provisions worked and which did not–which we ultimately got from you. Any change this major could only have been done well if we were willing to take that feedback, no matter how it was provided–so we are. Thank you for caring enough to let us know what works and what doesn’t, what you need and what scares you. Without knowing that, we can’t do our part to make the new OGL match our principles. Finally, we’d appreciate the chance to make this right. We love D&D’s devoted players and the creators who take them on so many incredible adventures. We won’t let you down.
 

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Wait... Are people still believing that WotC were just testing the water with this, and not trying to blitzkrieg the contract through as fast as possible? They handed the contract over and said "sign by the 13th". Not, "we're getting your input on this, what do you think?"

This was not cool, and the statement is about as disingenuous as they come. I understand not wanting the status quo disrupted, but c'mon. They just tried to abuse 3rd party publishers, and just now started gaslighting about it. The mommy and daddy metaphor gets REALLY dark if you start considering it in that light.
 

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doctorbadwolf

Heretic of The Seventh Circle
I’m still baffled at folks being satisfied by WotC/Hasbro’s statement, especially in the context of rising prices, lower quality, record profits. But perhaps these folks are more attached to O5E currently than I am.
Or they’re less attached to disliking wotc than you are.

Or both.

It’s not like anyone is ever actually unbiased.

And lower quality is a subjective value judgement that I disagree with, so of course my perspective is different from yours.
 

mamba

Legend
There are two aspects here.

1. Content already published. As was pointed out, there is precedent saying you can't retroactively revoke the license as to this. So this one would be a tough sell for WoTC if they choice to challenge it.

2. Content not yet published. This is MUCH less clear and there is a good argument to be made that NEW works would have to use the new license and could not rely on the old one. The OGL does not say it is irrevocable - that makes a difference.
actually that is what makes it the same as the GPL 2, it also says nothing about being irrevocable, yet it is
 

doctorbadwolf

Heretic of The Seventh Circle
Wait... Are people still believing that WotC were just testing the water with this, and not trying to blitzkrieg the contract through as fast as possible? They handed the contract over and said "sign by the 13th". Not, "we're getting your input on this, what do you think?"

This was not cool, and the statement is about as disingenuous as they come. I understand not wanting the status quo disrupted, but c'mon. They just tried to abuse 3rd party publishers, and just now started gaslighting about it. The mommy and daddy metaphor gets REALLY dark if you start considering it in that light.
I doubt anyone believes any such thing.

It’s just irrelevant to some of our judgements of the situation.

And generally the parental metaphors serve only to toxify a diwcussion, so I avoid them.
 

Jer

Legend
Supporter
I am fascinated by the seeming fact that the idea of making a good product people want to buy simply hasn't occurred to them.
I am fascinated by the fact that MORE PEOPLE ARE BUYING THEIR PRODUCTS THAN EVER and somehow this is a problem for them that needs to be solved!

Like I could understand when they were looking to blame 3pp for stealing money during the 3e -> 4e changeover when they tried to ditch the OGL the first time. I get it - they were losing money and people were losing jobs and they wanted to find someone to blame for it. That made sense.

D&D is more popular than ever and making them more money than ever before. And yet it's not enough. That's the baffling thing out of all of this to me - in a sane company this is not when you cut open the goose that's laying gold eggs.
 

FormerLurker

Adventurer
I was not even aware that these were things that existed, I doubt they have any impact on this decision however. The fact that they might be a short blip on the radar of some kids (no one I know would be caught dead with something like what I imagine this to be) is too unimportant for WotC. Also, what exactly does 1.1 change about the possibility of this ?
Google "Wendy's Feast of Legends". It was very much a thing and a physical book with dice, and they even partnered with Critical Role to do a ridiculous one-shot.
It was not a small product, and is the kind of marketing that might become more common as D&D and TTRPGs become more well known.

It strikes me as the kind of product that WotC would be more afraid of than Pathfinder, which is an order of magnitude smaller...
 

Zardnaar

Legend
Heh I remember a few weeks ago people were speculating if the VTT would be OGL or not and I pointed out 6E itself may not be.

Didn't think they would try to deauthorize the OGL.

But funny thing is if 6E was as good as people were expecting and was a GSL 2.0 3pp may not be happy but a clone of 5E wouldn't have a huge push factor to go use it.
I'm sure a few people would but comparatively few.

Oops.
 


Dausuul

Legend
Close. For me at least it is more like- sick of the drama, tired of speculation and speculation about the speculation and just willing to see what things look like a month from now because all this is getting kind of ridiculous. I get people are mad but I just cannot manage this level of anger for this long. Once my hobbie is more stressful than my real life I just cannot anymore… if that makes sense.
Yeah, I entirely understand that. I've pretty much made my decision at this point: Done with Wizards, moving on. I'll keep half an eye on things to see if they quit trying to murder the original OGL, and if that happens, I'll revisit my decision, but otherwise I'm out.
 

Michael Linke

Adventurer
Well, your line of reasoning is faulty at best and disingenuous at worst. You present a false dichotomy in when we can only care about one thing or another. But that's not true, we can multitask—we can be disgruntled about WotC reneging on the OGL and we can also be outraged by injustices elsewhere. Also, this OGL debacle may be a million times smaller than the erosion of democracy, corporations influencing legislation, and so on, this still negatively impacts the lives and livelihoods of many 3PPs. Personally, I find your stance extremely demeaning.
You can argue that my logic is faulty. Don't tell me i'm being disingenous. You're not here reading my mind, and can't tell me I don't believe what I say.

I did not say you can ONLY care about something else, I said I was disturbed by how animated you're able to get over this, and wished, not demanded or insisted, wished that that passion was channelled toward issues of actual import.
 

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