D&D General Would It Matter To You if D&D Books Were Illustrated by AI Instead of Humans?

Would It Matter To You if D&D Books Were Illustrated by AI Instead of Humans?

  • No

    Votes: 58 29.0%
  • Yes

    Votes: 142 71.0%

Yes, the increases in the cost of living has outpaced wage growth for quite some time now. I often wonder what the breaking point will be when such a disparity will result in the Middle class completely disappearing.

Not really, as even in the US,, where it was collectively chosen not to use minimum wages as a redistributive measure, the situation is still better than 70 years ago (but not than 50 years ago, as it peaked in 1968 and decreased since, for minimum earners).

1662310608682.png


The situation is still acceptable for many since the average wage has kept up (the winner being the high-earners of course) :

1662309905378.png


In a full post-job scenario, the winners would be a very small minority, making political institution of redistributive measures more acceptable (the breaking point you're speaking of, which can't really happen as long as a majority is better off in the current system).
 
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beancounter

(I/Me/Mine)
Not really, as even in the US,, where it was collectively chosen not to use minimum wages as a redistributive measure, the situation is still better than 70 years ago (but not than 50 years ago, as it peaked in 1968 and decreased since, for minimum earners).

The situation is still acceptable for many since the average wage has kept up (the winner being the high-earners of course) :

In a full post-job scenario, the winners would be a very small minority, making political institution of redistributive measures more acceptable (the breaking point you're speaking of, which can't really happen as long as a majority is better off in the current system).

 


True. From the document you link to, I think the most striking illustration is this one:

1662313006496.png



However, the disappearance of the middle class wasn't due only to a fall (from middle income to lower income) since the part of the population getting an upper income grew from 14% to 21%.

What is shown isn't a rise of poverty, it's a (slow but steady) rise of wage inequalities, that need to be compensated by non-wage redistributive measures. Espcially when the ratio will be 95% (lower or even no income) and 5% upper income.

Refusing technological progress would make the pie stop getting bigger. Accepting technological progress it will let it increase and increase inequalities if this specific progress isn't addressed, which is relying on other mean that keeping salaries artificially high by rejecting technical improvement.
 
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beancounter

(I/Me/Mine)
True. From the document you link to:

View attachment 260276


However, the disappearance of the middle class wasn't due only to a fall (from middle income to lower income) since the part of the population getting an upper income grew from 14% to 21%.

What is shown isn't a rise of poverty, it's a (slow but steady) rise of wage inequalities, that need to be compensated by non-wage redistributive measures. Espcially when the ratio will be 95% (lower or even no income) and 5% upper income.
Galandris, I think you would be a good fit for a political forum I frequent. PM me if you would like me to send you a link.

I'm going to stop here, as we are going off topic at this point.
 


FitzTheRuke

Legend
When you combine that I really like human artists, with the fact that I generally don't like AI artists... yeah, it would matter. AI art is getting "better" all the time, sure, but it's still generally not very good. It's okay, sure, and it's interesting in its own right, but it's not what I would call all that good. YMMV.
 

doctorbadwolf

Heretic of The Seventh Circle
. What I am seeing is a premium for "handmade" product, which aren't handmade but tool-made (even a bespoke suit will be made with a sewing machine),
Hand made has never meant “made without tools”. It means made by a person or small team on an individual scale, often by individual commission, rather than in an industrialized and “one size fits all” process.
with a modicum of human contribution to the final product, based on the idea that the human worker is more apt to produce a high-quality result than the industrial one, among a market generally dominated by industrial products.
I know exactly 0 people who buy handmade products primarily because they think it’s necessarily of a higher quality, so much as because they find greater satisfaction in supporting an individual owner-operated creator/crafter/tradesperson business over a large corporate entity with shareholders.
 

I know exactly 0 people who buy handmade products primarily because they think it’s necessarily of a higher quality, so much as because they find greater satisfaction in supporting an individual owner-operated creator/crafter/tradesperson business over a large corporate entity with shareholders.

Now you know exactly one. Handmade suits (and shirts!) fit better than industrial products (unless you happen to be exactly like the model the industrial designer used). If a robot could make them, I'd buy from the robot, but we're not there yet. And I am pretty sure I am not alone in this case (I am pretty sure a lot of customers don't care at all about the tailor... one of the most common complaints being price, which is directly saying they'd want the tradeperson to earn less).
 
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doctorbadwolf

Heretic of The Seventh Circle
Now you know exactly one. Handmade suits (and shirts!) fit better than industrial products (unless you happen to be exactly like the model the industrial designer used). If a robot could make them, I'd buy from the robot, but we're not there yet. And I am pretty sure I am not alone in this case (I am pretty sure a lot of customers don't care at all about the tailor...).
That isn’t the same thing as buying handmade because it’s necessarily better quality than industrialized products, IMO.

A measured and fitted suit is better because it’s bespoke, not because one guy in the back of his shop made it. It isn’t even necessarily better made by any measure either than the fit (and there is a lot of material quality, quality of construction, etc), just because it’s handmade. I’ve had friend spend $200 on a very cheap handmade suit, and it was great until it fell apart.

Now sure, it’s usually gonna also be better, because any professional sartorialist relies on reputation, which relies on quality, but that isn’t an automatic feature of being hand made.
 

That isn’t the same thing as buying handmade because it’s necessarily better quality than industrialized products, IMO.

A measured and fitted suit is better because it’s bespoke, not because one guy in the back of his shop made it. It isn’t even necessarily better made by any measure either than the fit (and there is a lot of material quality, quality of construction, etc), just because it’s handmade. I’ve had friend spend $200 on a very cheap handmade suit, and it was great until it fell apart.

Now sure, it’s usually gonna also be better, because any professional sartorialist relies on reputation, which relies on quality, but that isn’t an automatic feature of being hand made.

That's why I wrote "idea of being higher quality". I could have been clearer. It is not always a fact that handmade = better, as you justly pointed out (humans can make mistakes, or just don't care, or, in the case of very cheap handmade product, rely on reputation of handmade products without putting the effort). I think the analogy is pretty apt with artists in the future. For "run-of-mill" needs, if an AI can make you a black dragon picture to print and use as a token, or create a reasonable likeness of a character to put on a character sheet, the industrial product (easily available, low price) will be the most common opportunity. But a human artists, possibly using AI tool to make part of the work, will coexist with this offer, potentially offering a better quality (in the sense of "more fitting") product for when you need a very specific portrait for a campaign you know will last years or because you want your battlefield map to feature a very specific combination of things, or you really want a group of goblins to wear a specific uniform and so on.
 

Perhaps a better way to phrase my concerns:

The phrasing of the question implies that regular, paid artists did not participate. That the system involved, at most, technicians from the tech company that runs the machine-learning art generator, and an art director from WotC, hashing out which pieces to use and then trimming them to the appropriate size.

That's the meaning I get from "illustrated by AI instead of by humans." Humans take no meaningful part in illustrating the document; AI completely replace all artistic effort other than layout.
 

doctorbadwolf

Heretic of The Seventh Circle
That's why I wrote "idea of being higher quality". I could have been clearer. It is not always a fact that handmade = better, as you justly pointed out (humans can make mistakes, or just don't care, or, in the case of very cheap handmade product, rely on reputation of handmade products without putting the effort). I think the analogy is pretty apt with artists in the future. For "run-of-mill" needs, if an AI can make you a black dragon picture to print and use as a token, or create a reasonable likeness of a character to put on a character sheet, the industrial product (easily available, low price) will be the most common opportunity. But a human artists, possibly using AI tool to make part of the work, will coexist with this offer, potentially offering a better quality (in the sense of "more fitting") product for when you need a very specific portrait for a campaign you know will last years or because you want your battlefield map to feature a very specific combination of things, or you really want a group of goblins to wear a specific uniform and so on.
Sure, that makes sense.
 

So having gotten way into AI art the last week (my avatar is now an AI art assisted rendering of myself, ). Whole-cloth art generation with AI is a long way from being ready to sub in for art suitable for a published RPG outside of certain narrow use cases. However AI assisted reprocessing of images and compositing of AI generated variations of images allow someone with basic digital image manipulation competency to, starting from a rough sketch, photograph, piece of ai generated art, or a composite of all these things, create an image of a quality that historically would have required a proper artist, in a matter of 3-4 hours of trial, error, fine-tuning, and touching up (occasionally much faster, if it just goes your way and it's a simple subject and composition). Not only that, but in the process you get to try out many subtle and not so subtle variations, and sometimes encounter some inspiring improvisations from the AI. Here's some heavily AI assisted art I've made in the last few days using Stable Diffusion, each starting from a photo of a person in the rough pose I was going for:

footballpaladin.jpg
paladin.png


Unicorn.png

Each of the people took 3-4 hours or running Stable Diffusion on an image, getting 6-24 variant outputs, compositing together the several best outputs, doing manual touch-ups, and running it through again. The Unicorn came together in about 45 minutes with minimal work from me; the program just nailed it. The gentleman at the top started as a photo of a football player, the lady in the center was a photo of a model in a miniskirt, and the unicorn was a photo of a horse.

Now there are things I dislike about each of these images, and each could probably use another pass. And the resolution is fairly limited due to my computer's VRAM. But if a guy who's qualifications are "kind of knowing his way around a photo editing application" and "having a decent, mid-range gaming rig" is producing stuff like this about a week after learning that AI art was even a thing, I'm confident that someone with actual talent or skill, and/or someone with more AI art generation practice, on a more powerful computer could probably fulfill most art needs of the RPG industry, and most other industries.

I don't think the future is AI stealing the jobs of artists. I think the future is AI assisted artists and not-quite-artists displacing proper artists actually producing things from scratch by being able to produce output faster and, sometimes in certain ways, better. This is the industrialization of art, and like it or not it will be ubiquitous sooner than you think.
 
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aia_2

Custom title
I got an update from Drivethru last week (iirc) where there was a new guideline for submissions with artworks AI generated. It is now necessary to disclose the presence of AI art at the submission but (...there is always a "but"!) in case the outcomes of the AI are significantly post-edited, then there is no need to such a disclosure (basically if the creator of the AI artwork changes it in a "significant" measure, he/she becomes the human author to the eyes of Drivethru, if i understood correctly)...
 

Patrick Lewis1

Explorer
View attachment 260028

AI image generators such as Dall-E 2, Midjourney, and Stable Diffusion allow anyone to enter in a prompt for an AI trained on potentially billions of images to have it produce artworks that would take human artists far longer to create. Though they currently have shortcomings such as difficulty getting hands right, the technology is advancing quickly enough that even now there are D&D DMs and players using AI image generators to quickly create reasonably good images for their characters, NPCs, and locations.

The recent Spelljammer book was full of art, with WotC noting the higher than normal art budget. However, reviewers have bemoaned the lack of other content even as they appreciate the visuals. If they cared to, WotC could one day soon utilize an AI image generator to produce nice looking images with a much, much lower art budget. For example, they could hypothetically use an AI art generator to create images in the style of DiTerlizzi for the upcoming Planescape book.

Professional artists are obviously worried about being replaced, but for the end consumer will it matter who or what made the illustrations in a D&D book? I'm curious to see where opinions lie on this here.
Having Run Cyberpunk games alot.... I'd say this doesn't end well. AI will be writing games too soon. Just look at what YouTube's algorithm has done to our politics and our standards in public life. AI content is the removing of words from the dictionary of 1984....it is the lessening of our creative capacity.



But I want to be clear that I personally welcome our new robot overlords.
 

I'll also add that each of the images I posted above has a couple of elements that don't quite measure up for reasons of being things AI particularly struggles with, that I am now hyper-aware of as someone who spent a lot of hours playing around with this stuff in the last week. In the near future we will all be better at recognizing the tells of even more carefully executed AI art, and non-AI assisted artists and their art will be particularly prized for their ability to handle the things that AI particularly struggles with, like proper hands properly holding things, complicated or irregular action poses, or non-human creatures that don't have clearly established common rules of how they are portrayed in art.

The particulars of what AI struggles with will doubtlessly evolve with the technology, but I think the basic principle that whatever AI can't master will become particularly prized and emphasized in traditional art as marks of authenticity holds sound. Thus even artists who never make any use of this tech and who, for whatever reason, find themselves secure from it as a direct economic threat will still find this technology profoundly affecting their art before too long.
 

Art Waring

halozix.com
Folks are thankfully having a reasonable discussion in this thread (thank heavens).

But as it stands, current legal precedent states that AI generated art is not protected by copyright law. You have to be a human being to create protected works. Anything you generate or use from an AI is public domain, and anyone else can use it freely.

"Under US copyright law, these images are technically not subject to copyright protection. Only "original works of authorship" are considered. "To qualify as a work of 'authorship' a work must be created by a human being," according to a US Copyright Office's report [PDF]."
 

Stormonu

Legend
Folks are thankfully having a reasonable discussion in this thread (thank heavens).

But as it stands, current legal precedent states that AI generated art is not protected by copyright law. You have to be a human being to create protected works. Anything you generate or use from an AI is public domain, and anyone else can use it freely.

"Under US copyright law, these images are technically not subject to copyright protection. Only "original works of authorship" are considered. "To qualify as a work of 'authorship' a work must be created by a human being," according to a US Copyright Office's report [PDF]."
That will change the first time a corporation uses it for their products.
 

Art Waring

halozix.com
That will change the first time a corporation uses it for their products.
Well, that's what we are waiting to see. ATM, legal precedent is lagging behind the times for AI law, but yes we may see the laws change in the future.

Currently though, at this time AI art is in the public domain. And so is the programming used to create these AI tools, so we will certainly be seeing more of them in the future.
 

Currently though, at this time AI art is in the public domain.
It remains to be seen if that is true if the matter is ever argued in court. I can see a lawyer arguing that the person providing the image generation prompts is actually creating the image, and the AI is just the tool being used.

I certainly wouldn't feel safe copying AI images other people have generated and using them in my own products, that's just asking for a lawsuit with an uncertain outcome.

What does seem reasonably certain is that the companies running the AI services do not have any copyright claim to the generated images, so if an AI generates an image for you, you should be good to use it however you want.
 

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