Gothic_Demon
First Post
I'm lucky enough to get two games per week, with different groups. On a Friday, this whole topic would be a no-go area, like some of the others: any kind of non-magical technology would be lost. However, my Sunday group would probably buy this like a shot. That game is a very techno-magical game (including everything from wizards to constructs to space ships to ray guns to AI). Rules like this (while we'd tweak them like everything else we buy) would be real handy.