I wouldn't buy it because I'm sick of Hell. I don't really use a lot of demons or devils or whatever in my games so I certainly wouldn't want to play in a game that was all about that. I'm not big on games based on politics either, unless the political aspect is just one part of the game, otherwise, politcal intrigue is not at all intriguing to me. Lastly, I as I have gotten older, I am more and more finding ANYTHING based on Hell or demons to be kind of juvenile. It's too "teehee I'm Evil!" for me. The product sounds only loosely based on the original works of Dante and that wouldn't be a draw for me either, as those were some dry boring reads I could never get through.
So, my vote would have been "No, I'm just not interested." Congrats on putting up yet another poll with skewed and limited options.
OTOH, my games tend to run into more of a grey area in terms of alignment. It is hard to determine an NPCs motivations. Detect Alignment will only work on outsiders, creatures without free will and those strongly aligned with a power (i.e. very high level clerics). The kind of world you describe here doesn't seem to fit in well with the kind of game I like to run.
talien said:
In a lot of ways, playing in the Abyss is like playing in a gigantic prison. Everyone knows they're there to be punished. They know they did wrong. They know they chose the wrong side. And now they're stuck with each other in Hell. But that doesn't make Hell black and white, nor does it make it boring. They're stuck in hell along with very different groups, each with their own affiliations and punishments. They continue to live wretched lives -- that's the point, right? If you're mindless and static, it's not much punishment.
I'm not sure where I'm going with this other than to say that I think the Abyss has great potential for moral angst.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.