Would you give your 2nd level party 30 thousand gold?

Would you give 2nd level characters 30,000gp?

  • Yes

    Votes: 142 41.3%
  • No

    Votes: 202 58.7%


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Well, in an Undermountain campaign I had, I gave the 4th level party...

6.660.000 gp worth in gems (1332 gems, 5000 gp each)
plus an gem the size of a man's head (200.000 gp)

Needless to say, the party/campaign went down.

Most players wouldn't retire their PCs (even though they were in for the money)
and started to be cocky and buy lots of stuff.

Only one of them retired and served the city and his god in a campaign to conquer far lands.
The rest made a pact with the city government but eventually got kicked out of Waterdeep because of their arrogance and bad behavoiur.

Players were so into "the DM is after us" that they didn't come up with a new campaign idea for their inmensely rich PCs.

sigh...
 

Crothian said:
So, in tonights adventure I gave the group, all second level characters, about thirty thousand gold pieces in gems. <...> That's a lot of money to give to second level characters, so is that somethign you would have done?
Yes... and no.

As I have expressed several times on these boards, I hate the D&D economics system, which looks totally idiotic to me.

The problem, IMO, is not to find a bunch of gems worth 30,000 GP. The problem, IMO, is that it generally tends to miraculously turn (at the end of the adventure) into a weighless small pouch of 30,000 gp that doesn't attract anybody's attention. That's what irks me (a lot).

So, if it fits the story and happens only occasionally, I can give an amount of gems valued at 30,000 gp to the PCs. No problem. The problems, for the PCs, just come in once they have got the gems in their pockets. To whom are they going to sell the gems? Nowhere else than in a big city, to begin with. Then, potential buyers may not have 30,000 gp immediately at their disposal, and even if it is the case, they would need a good reason to buy the gems; I mean: a merchant must first believe to have potential customers for those gems, which may be seldom the case in a setting with even an only superficially realistic economy. Then, 30,000 gp are heavy to carry around, and rumors of that wealth are likely to slip into nearby criminal ears. I would have a net of informants working for a thieves' guild to alert of unusually high business deals involving 10,000 or more gp.

(Disclaimer: I didn't read the three pages of thread, so don' know if anyone else already said something similar to my comment.)
 

Probably not

I don't allow massive magic item purchases in my primary game world - it's magic poor, and the only MI shop in the entire world was set up and is run by a PC (thief of course :D).

I also don't dowse players in gold. The local economy won't support it, and to carry that much cash would invite the attention of powers that at second level they wouldn't be equipped to deal with.

But I don't think it is by definition game-breaking, but the world I play D20 in it would cause serious problems, so I don't do it.
 

(Finally, I have decided to read the thread in its entirety...)

Henry said:
I wouldn't, because any sane characters would RETIRE on those funds. If 4 people in a party, that's 7,400 gp, which unless the local economy is a lot different from D&D standard, that's a LOT of money, enough to start or buy a business, hang the sword or staff on the wall as a momento, and settle down with the local peasant girl or boy. :)
On the contrary! What a great plot hook free of charge! (I mean, for the DM ;) ). So, let the SANE PCs retire, buying a village and starting a business. They are only 2nd level after all, 2nd level and rich! :D Oh my! I would have a bunch of brigands and low level necromancers plague them. The PCs would believe they could peacefully retire, but hell not! A life of (painful) adventures is after them, do they want it, or not... Unless they don't care about being beggars once again, while a stinking brigand is profiting with their wealth. :cool:
 

Sure, I'd give them the 30K, so they could deliver it to a third party. :]
Harsh punishments for anyone who tries to skim some off the top. Amazingly enough, I am not a rat bastard DM.
 

Yeah, I would - under certain circumstances.

If I'm running a high-powered campaign, then I wouldn't bat an eye at giving them that much gold - if not more. They would need the money to buy equipment necessary just to survive the campaign (If I give them enough money to buy a +2 sword, then I'm gonna give them a reason to use it :] ).

Otherwise, I tend to stick to conventional rules for handing out treasure (a mix between random generation and custom treasures).
 



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