Goblinoid Wrath: Make Them Earn Their Next 30,000 gp
If you're really feeling devious about your lowly humanoids, feel free to put your PCs up against this guy (I made him for my
CRIMSON RECKONING campaign):
Azog, Male Goblin Bbn13: CR 11; Small humanoid (goblinoid); HD 13d12+26 plus 13 (Improved Toughness); hp 113; Init +5; Spd 40 ft.; AC 15 (+4 chain shirt, +1 Dex), touch 11, flat-footed 14; Base Atk +13; Grp +11; Atk +13 melee (1d12+4/x3, greataxe); Full Atk +13/+8/+3 melee (1d12+4/x3, greataxe); SA greater rage; SQ damage reduction 3 / –, darkvision (60’), fast movement, illiteracy, improved uncanny dodge, trap sense +4; AL CE; SV Fort +10, Ref +5, Will +5; Str 14, Dex 12, Con 14, Int 12, Wis 12, Cha 10.
Skills: Climb +17, Intimidate +16, Listen +17, Move Silently +4, Ride +19, Speak Language (Thayan), Swim +16.
Feats: Close-Quarters Fighting, Extend Rage, Improved Initiative, Improved Toughness, Monkey Grip.
Languages: Common, Goblin, Thayan.
Possessions: masterwork chain shirt,
corrosive greataxe +1 (medium-sized), dagger, 5d10 gp.
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Azog (Greater Rage – 13 rounds)
: hp 152; Init +5; Spd 40 ft.; AC 13, touch 9, flat-footed 12; Base Atk +13; Grp +14; Atk + 16 melee (1d12+8/x3, greataxe); Full Atk +16/+11/+6 melee (1d12+8/x3, greataxe); SV Fort +13, Ref +5, Will +8; Str 20, Con 20.
Skills: Climb +20, Swim +19.
