Would you like to see Psionics as core rules?

Should psionics be included in the revised core rules?

  • Yes, I would like to see psionics included in the revised core rule books.

    Votes: 147 51.4%
  • No, I do not think psionics should be included in the revised core rule books.

    Votes: 139 48.6%

I would prefer to have just enough for the DM to run Mind Flayers and the Gith. I've never had a problem running Mind Flayers without having the complete Psionic Rules as presented in te PsHB.

That said, I do understand people who like psionics in their campaign. It adds another element. But I don't need it right now.
 

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I hate psionics in fantasy settings. Hate. Hate. Hate. No seriously. Show me the character out of classic fantasy fiction that is the archetype from which we get the psionic fantasy character? By classic literature I mean fantasy literature that pre-dates D&D. Telepaths, pyrokinetics, and telekinetics belong in sci-fi or possibly late 19th century RPG's. Put it into D20 Modern if you like. Leave it out of magical fantasy roleplaying. Hate. Convert the abilities of Gith and Illithids to something magical, do not give them their own system of meta-skills that players then drool over getting to make their own characters even more powerful... hate.



hate.
 

I wanted to vote "Over my dead body" but had to settle for "No". I don't want psionics as a core rule. I hated 2E overpowered psionics, and can barely accept 3E psionics as a form of magic. If psionics were core I'd simply houserule them out again, but I do not want that hassle.
 

I'd like to see it.

The Psionics rules are just mysticism with another name. Perfectly acceptable in fantasy if you're willing. Dune and Star Wars are two good examples of this in fantasy (okay, fantasy in space. Big deal).
 

psionics is not for everyone. i think as a second book it is fine. but not required.





(A closed system doesn't bleed. Damn open systems are too liberal)
 

Re

I always have and I always will dislike psionics in a fantasy campaign. Psionics is really only a different means than magic to manipulate the natural forces of the world. The only real difference is that one is considered magical and the other considered mental.
 


I'd like to see it in the SRD, but not in the Core Rulebooks (for space reasons)

If it were in the SRD it becomes available to 3rd party writers, which I think would be the best way for Psi to establish a strong place in 3e.

Oh, and when the PsiHB 3.1 comes out, hopefully they will get rid of the psionic combat rubbish that most PsiHB users I know have thrown out anyway (although I do tend to see Mind Blast reemerge as a 5th level Telepathy power...)
 

I like psionics. However, I also subscribe to the idea that the PsiHB be revised with all the Mind's Eye material and republished (even though I only bought my copy of the PsiHB two months ago).

I wouldn't go as far as stamping "Core Rulebook IV" on it though. That's going to suggest to too many newbie DMs that they need it, which they wouldn't.

For the reasons above, I don't think it would be a good idea to incorporate psionics into the core rules. Too many people would see them as unnecessary, alas.

Still looking forward to actually playing a psion, as opposed to running psi npcs IMC. One day, maybe...
 

no no no no,
They did not work well in first edition.
After looking over it for third edition and seen how many people have problems with here no.
Never did like them then don't like them now.
 

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