Would you purchase an expansion, from a different system than you use, to adapt for your preferred system? If yes why?

1QD

Game Creator Extraordinaire
I myself can think of a few products I would like to have for my system...Encyclopedia Magica from TSR, the full Undermountain maps and modules come to mind from Forgotten Realms DnD. Can you think of any product where the ideas and creativity of the product you would want to incorporate into running your campaign world? Would you purchase them to do so?
 

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I tend to just play the newest D&D. I take stuff from the older editions to use, mostly lore and some adventures. I also have taken maps and dungeons from other OSR systems and might from the newer things like Daggerheart and such as I find them or someone tells me about a rule that I need.

I never really looked at systems that far away from fantasy D&D to take for my home game.
 


You mean like buying The Enemy Within Campaign but adapting it to DnD rules?
Or cherry picking the Ars Magica Spell System?

I also got the Duty and Honor Napoleonic RPG - which inspired me to run Gothic 17/18th Century Military Campaign (Flanders during the War of Spanish Succession) using D20.
 
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Yes I would. Why? Because I prefer the mechanics of the system I'm using as my baseline rules to the system associated with the setting or supplement. Or, alternatively, why not?
 

This is basically how nearly everyone approaches the OSR, with books ranging from 100% to 50% compatible and adapting from there.

My main OSR system nowadays is Shadowdark, but I've bought OSR adventures and supplements for Cairn, semi-systemless stuff that mostly resembles OD&D or BD&D or weird hybrid mishmash systems to go with it.

The best monster book ever, The Monster Overhaul, technically is using a system all its own, although it's in the 90%+ range of compatibility with most OSR systems, and it's a big hit as a result.
 


I've bought some PDFs of old thunder rift modules that I had when I first started playing that I knew full well that I'd never run in BECMI. Adapted them to 5e and ran them for my friends during the dark times of 2020-2022.
 

Yes, of course. I've done it many times. If they're very mechanical in nature, I'm much less likely to be interested, but modules, campaigns, setting stuff, "fluff" generally; sure. I have no problem adapting anything mechanically into my framework with little effort, so unless the mechanics imply a very different kind of tone or game than what I play, I don't care much about them anyway.
 


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