Gut wound I think needs worked on... it sort of defeats the purpose of the "accepting" of a wound, the bleeder needs to be similar amount of total damage as the attack which caused it or just spread out over multiple rounds or maybe a tad more to balance it out?
It really depends, last session one character in the party got his wound at the start of his turn (from a Solo aura), so he got to save before taking any damage from the gut wound.