Ry
Explorer
Now, ancient wargamers found their games got cooler if someone took over being the source of conflict and moved some narrative authority off of the rules. You know why?
Human beings tell stories about everything they do, even vicariously. Challenges were overcome, epic battles fought as player characters speeded through the dungeons to obtain treasure.
This is conflict - the crucial ingredient. The conflict combined with the creativity of the players, till elaborate, exciting tales were told about the game. May I see your hand please?
Human beings tell stories about everything they do, even vicariously. Challenges were overcome, epic battles fought as player characters speeded through the dungeons to obtain treasure.
This is conflict - the crucial ingredient. The conflict combined with the creativity of the players, till elaborate, exciting tales were told about the game. May I see your hand please?
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