Quasqueton said:
I want to congratulate Wulf on his ability to tell a story like this and not get raked over the coals and told he's a bad DM. When *I* tell a story like this, half the replies are holier-than-thou Players and DMs telling me how wrong/bad I am. How they'd immediately leave the game if they had to endure such a situation.
For what it's worth, I expect a revolt if I take them prisoner and make them suffer any kind of abuse. Most players (myself included) would rather have their PC killed than enslaved, and I would certainly rather be dead than have my ass tattooed by some damned drow.
One factor at work here is that I don't allow
raise dead in my game. I've told the players that I might...
might rescind that if they ever get powerful enough to cast it themselves.
But for now, death is a pretty permanent thing. No nipping off to the temple for a "do over" at any price.
(On the other hand they all get action points, 5 + half their level, that refresh every time they level up-- so it helps keep them alive.)
Another factor at work is that 2 of 5 players have never played D&D before (so they don't really have all that great a psychological attachment to their characters), 2 of 5 have never played 3.5 before, and only 1 of 5 is what I would call "experienced."
He just happens to have the worst instincts of any player I have ever known.
Wulf