Wulf's "Lazy Days" Campaign Story Hour

Jaag has sent a belated entry for Session Eleven, edited into the session a few posts up.

I'm slowly getting back up to speed on getting the entries posted on time, which will generally take place on Tuesday or Wednesday (just before game night), hopefully once a week.

Umm... Are there any readers out there?


Wulf
 
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I'm here! Great dragon battle. Not often you see a party of this level take on the scaly horrors, and this one was well prepared.

So what's up with the Griff? Are you going SpellJammer on me?
 

Yay!

All the spelljammer references (and there are quite a few of them, actually) are background flavor only. They've been around since the beginning-- and you might have a fun time trying to pick out a few-- but the more subtle ones are largely overlooked.

However, this campaign has its feet firmly planted on terra firma. No giant space hamsters in their future.


Wulf
 

Wulf Ratbane said:

However, this campaign has its feet firmly planted on terra firma. No giant space hamsters in their future.

But if there were, Jorie would make it his animal companion, and then have it dig its own grave.

I swear the Dire Wolverines in the area are unionizing.
 

Wulf Ratbane said:
However, this campaign has its feet firmly planted on terra firma. No giant space hamsters in their future.


Wulf

Rats. Giant space hamsters are the only good thing about spelljammer, as far as I'm concerned. The Griff always looked a little to Hanna-Barbera for me.

And Kid Charl. brings up a good point. At what point is the local animal population going to start burning their red shirts in protest? As your enemies get more dangerous, the survival rate of normal animals is only going to get lower! Poor badgers.
 

Jorie is the role model for the shaman I am playing while we wait for dinkeldog to return... That is to say, I know how NOT to treat my animal companions.

I should probably take a closer look at Animal Friendship. Surely there's something in there about a callous disregard for the animal's safety...

Of course, it would help if he would pick up something that wasn't inclined to fly into a rage and fight to the death.

As for the giff, I have always loved them. A lot of monsters got overhauled in spelljammer to be more interesting, but the giff were the only new race that I really liked-- and I don't find them "goofy" at all. Something about that British colonial look really appeals to me and fit well with the setting. I was always reminded of the no-nonsense Welsh sergeant from the movie ZULU.

Of course in temperament they are rather dwarf-like, so I'm sure that has something to do with it.


Wulf
 

Wulf Ratbane said:
As for the giff, I have always loved them. I was always reminded of the no-nonsense Welsh sergeant from the movie ZULU.

Taffy was a welshman,
Taffy was a giff.
Taffy came to my sphere
aboard a pirate ship.

I dunno. It's not working for me. But you're right about that whole khaki shorts/pith helmet thing. Very cute. Who knew hippos had knees?
 

Actually, come to think of it, they're more like Moomintrolls... only, you know, with 8-lb cannon.

Not that... err... I would know anything about Moomins. Kid stuff. Pfah pfah, not for me at all. Hmmph.


Wulf
 

Wulf Ratbane said:
Actually, come to think of it, they're more like Moomintrolls... only, you know, with 8-lb cannon.

Not that... err... I would know anything about Moomins. Kid stuff. Pfah pfah, not for me at all. Hmmph.
Wulf

Wulf, I may have to run away with you. I don't think I've ever met anyone else who read those charming, silly little books. Wow.

Don't tell Pkitty! ;)
 

I had a feeling you would know what I was talking about.

See, I bet you like those Giff better already.

A Giff, a dire squirrel, and a bard named Snufkin walk into a bar...


Wulf
 

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