X4: Master of the Desert Nomads - OOC

OK. Good to hear that. :)

In the next module, there are some undead and such, but not as many I would say.

I have had good games go bad - with players hanging in, not out of enjoyment, but to fight a war of wills with the DM - and it can become more aggravating than you might expect. We have had a good run and I would rather call the game than let that happen here, so I hope you will tell me if there is trouble brewing rather than let it stew.

I have had some real life problems recently and don't need more aggravation.
 

log in or register to remove this ad







I used to get a real charge out of druids! But that was back in the AD&D, 1E days when clerics couldn't use edged weapons and had to stick with maces, flails, and clubs. Druids, of course, could use scimitars, which was cool. Back in those days, weapon damage was nowhere near as equalized as it is in 3.5E, so a weapon that did a d8 of damage was quite highly sought after!

But, like I said, that was then, and this is now. With the 3.5 rules, clerics are FAR more playable, imho, than are druids. However, if we talk 4E, then I have to say that BOTH Clerics and Druids make the very tippy top of my favorite class list!
 


I used to get a real charge out of druids! But that was back in the AD&D, 1E days when clerics couldn't use edged weapons and had to stick with maces, flails, and clubs. Druids, of course, could use scimitars, which was cool. Back in those days, weapon damage was nowhere near as equalized as it is in 3.5E, so a weapon that did a d8 of damage was quite highly sought after!

Perhaps, but there were A LOT of rules back then that few people used. Weapon damage vrs Smal/Medium and weapon damage vrs Large creatures was different, so you had to plan for that. Weapon Speed Factors. Etc. Most people never played with those tules.

But, like I said, that was then, and this is now. With the 3.5 rules, clerics are FAR more playable, imho, than are druids. However, if we talk 4E, then I have to say that BOTH Clerics and Druids make the very tippy top of my favorite class list!

In 3E, druids are still generally considered stronger than clerics, and I think that is for their wildshape ability. Clerics have the upper hand in spells, in my opinion. And 4E I wouldn't know about.

Yeah Clerics are pretty groovy in 3.5 - 4e, RIghteous Brand FTW!

Righteous Might + Divine Power FTW!
 

Pets & Sidekicks

Remove ads

Top