X4: Master of the Desert Nomads - OOC

Snake's swiftness (spell compendium) explicitly states that if you have already used an extra attack from haste, you don't get to attack again. It does not explicitly say the reverse: that if you have attacked via SS, you don't get the haste attack. But for consistency (round structure is arbitrary), that's how I interpret it.

So in this case, Aram did get an extra attack when Girgal cast the spell, but then he didn't get the one from haste. This would only have mattered if someone else acted in between Girgal and Aram, or if Aram did not use a full attack action.
 

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Keira will not remain in the game much past the current battle.

If Bevin had remained, I think this battle would be a lot easier, but I think you can handle it :cool: Do you think I should recruit 2 more PCs? The bad guys are what they are, they are mostly set in advance. Or if you make it far enough with 4 PCs I might go the level-up route instead.

BTW, you guys bypassed the toughest encounters in the Pass, including a red dragon! Though you would actually have had to go out of your way for that one.
 

Keira will not remain in the game much past the current battle.

Please have her crushed by the giant, instead of killing Aram! LOL.

If Bevin had remained, I think this battle would be a lot easier, but I think you can handle it :cool: Do you think I should recruit 2 more PCs? The bad guys are what they are, they are mostly set in advance. Or if you make it far enough with 4 PCs I might go the level-up route instead.

I don't know if we need 2, but we certainly need an arcane caster. While our druid and cleric are certainly getting the job done, I feel that we really need a blaster-type in the group. Or perhaps a dedicated archer, if not a blaster-style wizard?

BTW, you guys bypassed the toughest encounters in the Pass, including a red dragon! Though you would actually have had to go out of your way for that one.

Good to know. Though I must say, I think Aram would have preferred to face a red dragon over a cloud giant! LOL.
 

[sblock=ooc]I'm not sure Augment Healing should apply to (lesser) vigor, but I'll say that it applies for the first round only. Even that is generous, since vigor grants fast healing, it does not heal like a normal cure spell. It obviously does not apply every round.[/sblock]

Yeah I figured this was the case otherwise it becomes way too powerful, just wanted to confirm. Healing 45 hp with a level 1 spell is just silly... thanks for your help.
 

I like the ruling of applying it to the first round only. Gives you a little something something, without making it too powerful.
 



Note: The fog/cloud will not do him any good. Girgal's Faery Fire spell cancels the concealment he would get.

That could be handy. Aram is not for letting any of the enemies get away...they serve the Master, and they must die. Hell, the way Aram is developing, maybe he should take a level or two of paladin? :D
 


Note: The fog/cloud will not do him any good. Girgal's Faery Fire spell cancels the concealment he would get.

Not trying to be the bad guy here, but actually it doesn't. As the SRD says:

"Outlined creatures do not benefit from the concealment normally provided by darkness (though a 2nd-level or higher magical darkness effect functions normally), blur, displacement, invisibility, or similar effects."

Nothing about fog, which is not at all similar to darkness, because it's obvious how the spell works: It makes things glow. Just as the light from Aram's everburning torch is visible when he is invisible or in the dark, so is the light from faerie fire. Fog blocks that light just like any other light, so faerie fire has no effect on the concealment due to fog.

It's a moot point anyway, since you heard the giant move off to the left (west); even without the fog, none of you would have line of sight to him.
 

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