X4: Master of the Desert Nomads - OOC


log in or register to remove this ad


Always thought that fog does count as a 'similar effect'. Your game, but putting the lights on the car helps to see each other in fog. No biggie but I may change my spell selection based on this call.

Could a small air elemental help to disperse the fog?
 

Faerie fire is a dim light, not a bright one, so I don't think the carlight analogy applies. Remember, there is sunlight that is being filtered by the fog as well, so it's not necessarily dark; it's a whiteout. Magic fog is also a lot thicker than normal fog, since the range of visibility is only 5'.

I would say that a small elemental could disperse squares at the edges of the fog. If it ends its turn in an edge square or takes a move action to disperse it, that edge square is dispersed.

Scent would work normally in fog, I think.
 

Time to start recruiting.

I am looking for 1 more player.

It is not necessarily first come first served. The player should be willing and able to post daily, and be committed to playing until the end of module X5. You missed the first part of the module but this is PBP so that doesn't mean it will be over soon.

See the first post in this thread for basic background information.

There are basically two choices for PC backgrounds:

[sblock]1) You are a surviving member of the original expedition which was sent by the Republic of Darokin to obtain the Master's war plans, and if possible to find the Crystal Dagger of Cymorakk and use it to assassinate the otherwise immortal Master. That party was discovered and defeated by the Master's agents. As far as you know IC, all the other members were presumably killed. You were captured, and brought through the Pass to be taken before the Master, but escaped and managed to snag your gear.

or

2) You are a native of the Sind Desert, and your tribe joined the forces of the Master. You became one of the Master's elite agents, but they never really trusted you much, and for good reason as you grew disgusted with the Master and his massacres. Now an enemy of the Master, you snuck away and decided to head for the Great Pass, planning to make your way back to your desert home.[/sblock]

Submit a short personality profile, class build (such as "Fighter 8", not a statted sheet), and short background.

It will be 9th level, 36,000 gp, 32 point buy.

3.5, obviously. That goes without saying in my book. It it were Pathfinder, or an older edition, I'd say so ;)
 
Last edited:


I didn't see that Kinem had mentioned it...but what the group could really use is a wizard or sorcerer of some sort, or some sort of ranged blaster.
 

On an unrelated note...did we ever get any of the "commander's" gear identified or anything? I was just thinking that if his gauntlets were gauntlets of ogre power, they'd help Aram inflict a bit more damage.
 

Seeing the add for recruiting, I'm interested. And I'm able to commit to the posting rate.

I see in the first post that any 3.5 material is open (and post 6 has the list of materials you owned at the time), but it would probably be quicker if I worked with a class (and feats, spells, etc.) that you already have access to. (Personally, I'd love to play a Shadowcaster, from Tome of Magic, if that's open, but I'd rather work with what you already have/have access to, kinem.)

By ranged blaster, Rhun, would an archer fit? Or perhaps Warlock? I could run a Wizard/Sorcerer, if that would fit better, but I'm not terribly fond of them.
 

By ranged blaster, Rhun, would an archer fit? Or perhaps Warlock? I could run a Wizard/Sorcerer, if that would fit better, but I'm not terribly fond of them.

I think an archer or warlock would fill that role well. A wizard or sorcerer is nice because they have some utility spells, but we've made it pretty far without one.
 

Remove ads

Top