X4: Master of the Desert Nomads - OOC

Great!

Now, for recruiting, I'd prefer it if someone wants to take over the character of Father Fuller.

Any interest out there? He's an 8th level LG cleric and has a ring of telekinesis.
 

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I'd be interested in tinkering with Father Fuller:

What I'd like to do:
1) Have him be lvl 9 like the rest of the party
2) Change him to Cloistered Cleric 3 / Wizard 3 / Mystic Theurge 3

I can understand if you wouldn't want these changes to be made, so these are basically my $0.02. Let me know.


Just looked more closely through RG and noticed that there isn't a meatshield in the group, so I am assuming that Father Fuller was the meatshield (although his RG entry is empty of equipment)

The above tinkering would probably ruin the group, so carry on, nothing to see here. :)
 
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I wouldn't say Father Fuller is a meatshield - I think that between Aram, Girgal and his summoned allies, and Jex's shadow elemental, it's not a problem - but it has been pretty well established IC what he is and is not capable of, and I want to keep continuity. Of course, minor tinkering like feats and skills is no problem.

To review what is known about Father Fuller:

stats:
8th level LG or NG cleric of Amaunator. Domains: Time and Sun. We've seen him cast haste and perform a greater turning.

current equipment:
+2 full plate armor (from an enemy commander; effectively +2 half plate due to poor fit, which might be adjusted if you can find an armorer; say 3k gp equiv)
+1 large steel shield (total AC is 22), 1k
ring of telekinesis (command word: "Kine!"), 75k
holy symbol, spell component pouch
heavy mace (I think)
+2 inherent bonus to wisdom (55k value, in theory)

Compare that to the standard 36k a new 9th level character would get. I know, it's mostly the ring, but it's a cool ring :)

background:
Father Fuller was the Abbot of an isolated abbey in the mountains, where monks engaged in quiet study. The abbey was overrun by monsters called bhuts, which appear human during the day and grow fangs and claws at night, in the service of the Master. The bhuts killed and ate the other monks but kept Fuller prisoner, near naked and half starved, chained to a wall for months, in order to get information to help them pose as monks when travellers came.

The PC party came and fell for the ruse, but some were suspicious enough to purify their food; two of the party were slain but the others slew the bhuts and freed Fuller, who joined the group. Fuller soon proved his worth in combat, turning a vampire spawn to dust and helping clear the monastary. The wizardly dwarf Bevin vanished through a magic portal, but luckily the sorceress Keira showed up and together the party made their way through the enemy-filled Great Pass to the other side of the mountains, on their mission to slay the evil Master in his own land. Just now, the group ran into an associate of Keira's, Jex, and his shadowy companion.

First name:
Unknown. It's never come up!
 
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I would be willing to take over Father Fuller, I have always had a fondness for Mystra, so the father is from the boarder of Darokin and the waste? any RP quirks I should preserve?

daily posting should'nt be a problem, at least till the holiday.
 

I understand that many players are reluctant to take on a pre-made character. Character creation is a fun part of the game (though it's also a lot of work!)

It's not for everyone, but I've found that pre-made characters can be surprisingly fun sometimes. The character might not be what you would have come up with, but it's a roleplaying challenge, and you can put your own stamp on it without having to rewrite the whole personality.

I'm hoping that'll be the case here. Much of FF's background is unexplored, for instance - perhaps he was not always a monastic cleric. Could his passion for good be the zeal of a convert, trying to ease his guilt?

If there are no takers in a few days, I'll write him out.
 

ooc: Ninja'd by the evil little guy! Be glad to have you, EH.

RP quirks? Let me think about it.

Renau1g, your 2 coppers might be good to know :)

EH, look over FF in the RG and decide on any tweaks you want. In any case you should make your own post so that you can edit it as needed.
 
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I was going to say that while Aram isn't a "meatshield" per se (because of his fairly low hit points), his ability to crank his AC up to 30+ and avoid being hit at all has allowed him to serve that role pretty well.
 

hehe.

I had forgotten I submitted a character orginally for this game.
im as happy playing a cleric as I would have been the battle archerer.
I reposted the good father to RG.

can someone link me to the IC thread?
 

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