X4: Master of the Desert Nomads - OOC


log in or register to remove this ad

Walking Dad said:
I'm sorry, I for one hope that this damn thing "dies". Girgal prefers opponents that bleed. ;)


Aram too, since his build is mostly useless against critters not susceptible to sneak attack.
 

I don't blame you :)

Like I said, it started this round with a total of 2 hp left. Maybe it wants to become The Monster That Would Not Die.

Of course, this battle is basically a race against time to kill it before it kills the other NPC.

Besides, your PCs should be afraid of it - it's a freaky, tough monster!
 
Last edited:




I was thinking the same thing today, Jemal!

Bevin didn't take that spell, because I thougt it was important for him to be "different" from my usual wizard. :(
 


Leif said:
Bevin didn't take that spell, because I thougt it was important for him to be "different" from my usual wizard. :(

There is a reason that certain spells end up on EVERY wizard's spell list, though. Some of them are old standbys that are useful in a myriad of circumstances. :D
 

Rhun, I suppose you're right, but I made a conscious decision that Bevin wasn't going to be like EVERY other wizard. Oh, and take a look at Bevin's skills now. I re-did them AGAIN, and I hope I got pretty close to right this time.

Jemal, you SHOULD have played an Argent Savant! They are sooo coooool!! Why is the DM glad that you didn't play one?
 

Pets & Sidekicks

Remove ads

Top