XXXXX...........XXXXX
XXXXX..!........XXXXX
XXXXX..........XXXXXX
XXXXX[COLOR="Red"]~~~~~~~~~~~[/COLOR]XXXXX
XXXXX...........XXXXX
XXXXX....A.G....XXXXX
XXXXX...D..D....XXXXX
XXXXX...D..D....XXXXX
XXXXX..D....D...XXXXX
XXXXX..D....D...XXXXX
XXXXX..D....D...XXXXX
XXXXX..D..[COLOR="SlateGray"]K[/COLOR].D...XXXXX
XXXXX...D..D....XXXXX
XXXXX...D..D....XXXXX
XXXXX...de.d....XXXXX
XXXXX....dd....XXXXXX
XXXXX....dd....XXXXXX
.....----dd----......
.....-----F----......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....................
.....................
---------- = ramp (0' to 30' high, steep sides)
~~~~~~~~~~ = wall of fire
dd
dd = wrecked 'dragon' (difficult terrain, cost 10'/sq)
D
D = intact 'dragon' (solid wall)
A = Aram
F = Fuller
G = Girgal + Ripclaw
K = Keira (on top of dragon construct)
e = small earth elemental
XXXXX...........XXXXX
XXXXX[color=slategray]..!...[/color].....XXXXX
XXXXX.[color=slategray].....[/color]....XXXXXX
XXXXX[COLOR="Red"]~~[/color][color=slategray]~~~~[/color][color=red]~~~~~[/COLOR]XXXXX
XXXXX...[color=slategray]...[/color].....XXXXX
XXXXX....[color=slategray]A.[/color]G....XXXXX
XXXXX...D.[color=slategray].[/color]D....XXXXX
XXXXX...D.[COLOR="SlateGray"]K[/COLOR]D....XXXXX
XXXXX..D....D...XXXXX
XXXXX..D....D...XXXXX
XXXXX..D....D...XXXXX
XXXXX..D....D...XXXXX
XXXXX...D..D....XXXXX
XXXXX...D..D....XXXXX
XXXXX...de.d....XXXXX
XXXXX....dd....XXXXXX
XXXXX....dd....XXXXXX
.....----dd----......
.....-----F----......
XXXXX...........XXXXX
XXXXX..!........XXXXX
XXXXX..........XXXXXX
XXXXX[COLOR="Red"]~~[/COLOR]....[COLOR="Red"]~~~~~[/COLOR]XXXXX
XXXXX...........XXXXX
XXXXX...........XXXXX
XXXXX...D..D....XXXXX
XXXXX...D.[COLOR="SlateGray"]K[/COLOR]D....XXXXX
XXXXX..D.A..DG..XXXXX
XXXXX..D....D...XXXXX
XXXXX..D....D...XXXXX
XXXXX..D....D...XXXXX
XXXXX...D..D....XXXXX
XXXXX...D..D.F..XXXXX
XXXXX...de.d....XXXXX
XXXXX....dd....XXXXXX
XXXXX....dd....XXXXXX
.....----dd----......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....----------......
.....................
.....................
---------- = ramp (0' to 30' high, steep sides)
~~~~~~~~~~ = wall of fire
dd
dd = wrecked 'dragon' (difficult terrain, cost 10'/sq)
D
D = intact 'dragon' (solid wall)
A = Aram
F = Fuller
G = Girgal + Ripclaw
K = Keira (on top of dragon construct)
e = small earth elemental
! = man outlined by faerie fire

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.